Class BillboardSpriteRenderSystem
- java.lang.Object
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- gaia.cu9.ari.gaiaorbit.render.system.AbstractRenderSystem
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- gaia.cu9.ari.gaiaorbit.render.system.BillboardSpriteRenderSystem
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- All Implemented Interfaces:
IRenderSystem
public class BillboardSpriteRenderSystem extends AbstractRenderSystem
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Nested Class Summary
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Nested classes/interfaces inherited from class gaia.cu9.ari.gaiaorbit.render.system.AbstractRenderSystem
AbstractRenderSystem.RenderSystemRunnable
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Field Summary
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Fields inherited from class gaia.cu9.ari.gaiaorbit.render.system.AbstractRenderSystem
alphas, aux, comp, POINT_UPDATE_FLAG, postRunnables, preRunnables, programs, rc
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Constructor Summary
Constructors Constructor Description BillboardSpriteRenderSystem(SceneGraphNode.RenderGroup rg, float[] alphas, ExtShaderProgram[] programs, int ctIndex)
Creates a new billboard quad render componentBillboardSpriteRenderSystem(SceneGraphNode.RenderGroup rg, float[] alphas, ExtShaderProgram[] programs, int ctIndex, float w, float h)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
renderStud(com.badlogic.gdx.utils.Array<IRenderable> renderables, ICamera camera, double t)
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Methods inherited from class gaia.cu9.ari.gaiaorbit.render.system.AbstractRenderSystem
addEffectsUniforms, addGravWaveUniforms, addPostRunnables, addPreRunnables, addRelativisticUniforms, getAlpha, getAlpha, getRenderGroup, getShaderProgram, render, resize, run, updateBatchSize
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Constructor Detail
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BillboardSpriteRenderSystem
public BillboardSpriteRenderSystem(SceneGraphNode.RenderGroup rg, float[] alphas, ExtShaderProgram[] programs, int ctIndex, float w, float h)
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BillboardSpriteRenderSystem
public BillboardSpriteRenderSystem(SceneGraphNode.RenderGroup rg, float[] alphas, ExtShaderProgram[] programs, int ctIndex)
Creates a new billboard quad render component- Parameters:
rg
- The render vgroupalphas
- The alphas listprograms
- The shader programs to render the quad withctIndex
- The component type index
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Method Detail
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renderStud
public void renderStud(com.badlogic.gdx.utils.Array<IRenderable> renderables, ICamera camera, double t)
- Specified by:
renderStud
in classAbstractRenderSystem
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