Class CloudComponent
- java.lang.Object
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- gaia.cu9.ari.gaiaorbit.scenegraph.component.CloudComponent
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public class CloudComponent extends java.lang.Object
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Field Summary
Fields Modifier and Type Field Description java.lang.String
cloud
java.lang.String
cloudtrans
java.lang.String
cloudtransUnpacked
java.lang.String
cloudUnpacked
com.badlogic.gdx.math.Matrix4
localTransform
ModelComponent
mc
java.util.Map<java.lang.String,java.lang.Object>
params
int
quality
float
size
protected static com.badlogic.gdx.assets.loaders.TextureLoader.TextureParameter
textureParams
Default texture parameters
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Constructor Summary
Constructors Constructor Description CloudComponent()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
disposeTextures(com.badlogic.gdx.assets.AssetManager manager)
Disposes and unloads all currently loaded textures immediatelyvoid
doneLoading(com.badlogic.gdx.assets.AssetManager manager)
void
initialize(boolean force)
void
initMaterial()
boolean
isFinishedLoading(com.badlogic.gdx.assets.AssetManager manager)
boolean
isFL(java.lang.String tex, com.badlogic.gdx.assets.AssetManager manager)
void
removeAtmosphericScattering(com.badlogic.gdx.graphics.g3d.Material mat)
void
setCloud(java.lang.String cloud)
void
setCloudtrans(java.lang.String cloudtrans)
void
setLocalTransform(com.badlogic.gdx.math.Matrix4 localTransform)
void
setMc(ModelComponent mc)
void
setParams(java.util.Map<java.lang.String,java.lang.Object> params)
void
setQuality(java.lang.Long quality)
void
setSize(java.lang.Double size)
void
touch()
void
update(Vector3d transform)
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Field Detail
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textureParams
protected static final com.badlogic.gdx.assets.loaders.TextureLoader.TextureParameter textureParams
Default texture parameters
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quality
public int quality
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size
public float size
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mc
public ModelComponent mc
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localTransform
public com.badlogic.gdx.math.Matrix4 localTransform
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cloud
public java.lang.String cloud
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cloudtrans
public java.lang.String cloudtrans
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cloudUnpacked
public java.lang.String cloudUnpacked
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cloudtransUnpacked
public java.lang.String cloudtransUnpacked
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params
public java.util.Map<java.lang.String,java.lang.Object> params
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Method Detail
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initialize
public void initialize(boolean force)
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isFinishedLoading
public boolean isFinishedLoading(com.badlogic.gdx.assets.AssetManager manager)
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isFL
public boolean isFL(java.lang.String tex, com.badlogic.gdx.assets.AssetManager manager)
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doneLoading
public void doneLoading(com.badlogic.gdx.assets.AssetManager manager)
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touch
public void touch()
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update
public void update(Vector3d transform)
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initMaterial
public void initMaterial()
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disposeTextures
public void disposeTextures(com.badlogic.gdx.assets.AssetManager manager)
Disposes and unloads all currently loaded textures immediately- Parameters:
manager
- The asset manager
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removeAtmosphericScattering
public void removeAtmosphericScattering(com.badlogic.gdx.graphics.g3d.Material mat)
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setQuality
public void setQuality(java.lang.Long quality)
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setSize
public void setSize(java.lang.Double size)
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setMc
public void setMc(ModelComponent mc)
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setLocalTransform
public void setLocalTransform(com.badlogic.gdx.math.Matrix4 localTransform)
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setParams
public void setParams(java.util.Map<java.lang.String,java.lang.Object> params)
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setCloud
public void setCloud(java.lang.String cloud)
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setCloudtrans
public void setCloudtrans(java.lang.String cloudtrans)
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