Class Fxaa
- java.lang.Object
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- gaia.cu9.ari.gaiaorbit.util.gdx.contrib.postprocess.PostProcessorEffect
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- gaia.cu9.ari.gaiaorbit.util.gdx.contrib.postprocess.effects.Antialiasing
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- gaia.cu9.ari.gaiaorbit.util.gdx.contrib.postprocess.effects.Fxaa
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- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable
public final class Fxaa extends Antialiasing
Implements the fast approximate anti-aliasing. Very fast and useful for combining with other post-processing effects.
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Field Summary
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Fields inherited from class gaia.cu9.ari.gaiaorbit.util.gdx.contrib.postprocess.PostProcessorEffect
enabled
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Constructor Summary
Constructors Constructor Description Fxaa(int viewportWidth, int viewportHeight)
Create a FXAA with the viewport size
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
dispose()
void
rebind()
Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost.void
render(com.badlogic.gdx.graphics.glutils.FrameBuffer src, com.badlogic.gdx.graphics.glutils.FrameBuffer dest, GaiaSkyFrameBuffer main)
Concrete objects shall implements its own rendering, given the source and destination buffers.void
setReduceMin(float value)
Sets the parameter.void
setReduceMul(float value)
Sets the parameter.void
setSpanMax(float value)
Sets the span max parameter.void
setViewportSize(int width, int height)
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Methods inherited from class gaia.cu9.ari.gaiaorbit.util.gdx.contrib.postprocess.PostProcessorEffect
isEnabled, restoreViewport, setEnabled
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Method Detail
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setViewportSize
public void setViewportSize(int width, int height)
- Specified by:
setViewportSize
in classAntialiasing
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setSpanMax
public void setSpanMax(float value)
Sets the span max parameter. The default value is 8.- Parameters:
value
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setReduceMin
public void setReduceMin(float value)
Sets the parameter. The default value is 1/128.- Parameters:
value
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setReduceMul
public void setReduceMul(float value)
Sets the parameter. The default value is 1/8.- Parameters:
value
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dispose
public void dispose()
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rebind
public void rebind()
Description copied from class:PostProcessorEffect
Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost. Eg., framebuffer textures should be updated and shader parameters should be reuploaded/rebound.- Specified by:
rebind
in classPostProcessorEffect
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render
public void render(com.badlogic.gdx.graphics.glutils.FrameBuffer src, com.badlogic.gdx.graphics.glutils.FrameBuffer dest, GaiaSkyFrameBuffer main)
Description copied from class:PostProcessorEffect
Concrete objects shall implements its own rendering, given the source and destination buffers.- Specified by:
render
in classPostProcessorEffect
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