Class GaiaSkyFrameBuffer

  • All Implemented Interfaces:
    com.badlogic.gdx.utils.Disposable

    public class GaiaSkyFrameBuffer
    extends com.badlogic.gdx.graphics.glutils.FrameBuffer
    Exposes a builder accepting a buffer builder.
    • Nested Class Summary

      • Nested classes/interfaces inherited from class com.badlogic.gdx.graphics.glutils.GLFrameBuffer

        com.badlogic.gdx.graphics.glutils.GLFrameBuffer.FloatFrameBufferBuilder, com.badlogic.gdx.graphics.glutils.GLFrameBuffer.FrameBufferBuilder, com.badlogic.gdx.graphics.glutils.GLFrameBuffer.FrameBufferCubemapBuilder, com.badlogic.gdx.graphics.glutils.GLFrameBuffer.FrameBufferRenderBufferAttachmentSpec, com.badlogic.gdx.graphics.glutils.GLFrameBuffer.FrameBufferTextureAttachmentSpec, com.badlogic.gdx.graphics.glutils.GLFrameBuffer.GLFrameBufferBuilder<U extends com.badlogic.gdx.graphics.glutils.GLFrameBuffer<? extends com.badlogic.gdx.graphics.GLTexture>>
    • Field Summary

      • Fields inherited from class com.badlogic.gdx.graphics.glutils.GLFrameBuffer

        bufferBuilder, buffers, defaultFramebufferHandle, defaultFramebufferHandleInitialized, depthbufferHandle, depthStencilPackedBufferHandle, framebufferHandle, GL_DEPTH24_STENCIL8_OES, hasDepthStencilPackedBuffer, isMRT, stencilbufferHandle, textureAttachments
    • Constructor Summary

      Constructors 
      Constructor Description
      GaiaSkyFrameBuffer​(com.badlogic.gdx.graphics.glutils.GLFrameBuffer.GLFrameBufferBuilder<? extends com.badlogic.gdx.graphics.glutils.GLFrameBuffer<com.badlogic.gdx.graphics.Texture>> bufferBuilder)  
    • Method Summary

      All Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      com.badlogic.gdx.graphics.Texture getColorBufferTexture1()  
      com.badlogic.gdx.graphics.Texture getColorBufferTexture2()  
      com.badlogic.gdx.graphics.Texture getDepthBufferTexture()  
      • Methods inherited from class com.badlogic.gdx.graphics.glutils.FrameBuffer

        attachFrameBufferColorTexture, createTexture, disposeColorTexture, unbind
      • Methods inherited from class com.badlogic.gdx.graphics.glutils.GLFrameBuffer

        begin, bind, build, clearAllFrameBuffers, dispose, end, end, getColorBufferTexture, getDepthBufferHandle, getDepthStencilPackedBuffer, getFramebufferHandle, getHeight, getManagedStatus, getManagedStatus, getStencilBufferHandle, getTextureAttachments, getWidth, invalidateAllFrameBuffers, setFrameBufferViewport
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Constructor Detail

      • GaiaSkyFrameBuffer

        public GaiaSkyFrameBuffer​(com.badlogic.gdx.graphics.glutils.GLFrameBuffer.GLFrameBufferBuilder<? extends com.badlogic.gdx.graphics.glutils.GLFrameBuffer<com.badlogic.gdx.graphics.Texture>> bufferBuilder)
    • Method Detail

      • getDepthBufferTexture

        public com.badlogic.gdx.graphics.Texture getDepthBufferTexture()
      • getColorBufferTexture1

        public com.badlogic.gdx.graphics.Texture getColorBufferTexture1()
      • getColorBufferTexture2

        public com.badlogic.gdx.graphics.Texture getColorBufferTexture2()