Package gaiasky.util.gdx.shader
Class GroundShader.Inputs
- java.lang.Object
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- gaiasky.util.gdx.shader.DefaultIntShader.Inputs
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- gaiasky.util.gdx.shader.RelativisticShader.Inputs
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- gaiasky.util.gdx.shader.GroundShader.Inputs
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- Enclosing class:
- GroundShader
public static class GroundShader.Inputs extends RelativisticShader.Inputs
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Field Summary
Fields Modifier and Type Field Description static BaseIntShader.Uniformalphastatic BaseIntShader.UniformcameraHeightstatic BaseIntShader.UniformcameraHeight2static BaseIntShader.UniformcameraPosstatic BaseIntShader.UniformfogColorstatic BaseIntShader.UniformfogDensitystatic BaseIntShader.UniformfSamplesstatic BaseIntShader.Uniformgstatic BaseIntShader.Uniformg2static BaseIntShader.UniforminnerRadiusstatic BaseIntShader.UniforminnerRadius2static BaseIntShader.UniforminvWavelengthstatic BaseIntShader.Uniformkm4PIstatic BaseIntShader.UniformkmESunstatic BaseIntShader.Uniformkr4PIstatic BaseIntShader.UniformkrESunstatic BaseIntShader.UniformlightPosstatic BaseIntShader.UniformnSamplesstatic BaseIntShader.UniformouterRadiusstatic BaseIntShader.UniformouterRadius2static BaseIntShader.UniformplanetPosstatic BaseIntShader.Uniformscalestatic BaseIntShader.UniformscaleDepthstatic BaseIntShader.UniformscaleOverScaleDepth-
Fields inherited from class gaiasky.util.gdx.shader.RelativisticShader.Inputs
gw, gwmat3, hterms, omgw, ts, vc, velDir
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Fields inherited from class gaiasky.util.gdx.shader.DefaultIntShader.Inputs
alphaTest, ambientCube, ambientTexture, bones, cameraDirection, cameraK, cameraNearFar, cameraPosition, cameraUp, dCamPos, diffuseColor, diffuseTexture, dirLights, emissiveColor, emissiveTexture, environmentCubemap, heightNoiseSize, heightScale, heightSize, heightTexture, nightTexture, normalMatrix, normalTexture, opacity, pointLights, prevProjView, projTrans, projViewTrans, projViewWorldTrans, reflectionColor, reflectionTexture, shininess, specularColor, specularTexture, spotLights, tessQuality, viewTrans, viewWorldTrans, vrOffset, vrScale, worldTrans
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Constructor Summary
Constructors Constructor Description Inputs()
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Field Detail
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alpha
public static final BaseIntShader.Uniform alpha
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cameraHeight
public static final BaseIntShader.Uniform cameraHeight
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cameraHeight2
public static final BaseIntShader.Uniform cameraHeight2
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outerRadius
public static final BaseIntShader.Uniform outerRadius
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outerRadius2
public static final BaseIntShader.Uniform outerRadius2
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innerRadius
public static final BaseIntShader.Uniform innerRadius
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innerRadius2
public static final BaseIntShader.Uniform innerRadius2
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krESun
public static final BaseIntShader.Uniform krESun
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kmESun
public static final BaseIntShader.Uniform kmESun
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kr4PI
public static final BaseIntShader.Uniform kr4PI
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km4PI
public static final BaseIntShader.Uniform km4PI
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scale
public static final BaseIntShader.Uniform scale
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scaleDepth
public static final BaseIntShader.Uniform scaleDepth
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scaleOverScaleDepth
public static final BaseIntShader.Uniform scaleOverScaleDepth
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nSamples
public static final BaseIntShader.Uniform nSamples
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fSamples
public static final BaseIntShader.Uniform fSamples
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g
public static final BaseIntShader.Uniform g
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g2
public static final BaseIntShader.Uniform g2
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fogDensity
public static final BaseIntShader.Uniform fogDensity
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fogColor
public static final BaseIntShader.Uniform fogColor
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planetPos
public static final BaseIntShader.Uniform planetPos
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lightPos
public static final BaseIntShader.Uniform lightPos
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cameraPos
public static final BaseIntShader.Uniform cameraPos
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invWavelength
public static final BaseIntShader.Uniform invWavelength
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