Package gaiasky.interfce.components
Class GuiComponent
- java.lang.Object
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- gaiasky.interfce.components.GuiComponent
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- Direct Known Subclasses:
CameraComponent
,DatasetsComponent
,GaiaComponent
,MusicComponent
,ObjectsComponent
,TimeComponent
,VisibilityComponent
,VisualEffectsComponent
public abstract class GuiComponent extends java.lang.Object
A GUI component
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Field Summary
Fields Modifier and Type Field Description protected com.badlogic.gdx.scenes.scene2d.Actor
component
protected float
pad
protected com.badlogic.gdx.scenes.scene2d.ui.Skin
skin
protected float
space1
protected float
space2
protected float
space3
protected float
space4
protected float
space6
protected float
space8
protected com.badlogic.gdx.scenes.scene2d.Stage
stage
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Constructor Summary
Constructors Constructor Description GuiComponent(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage)
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Method Summary
All Methods Instance Methods Abstract Methods Concrete Methods Modifier and Type Method Description abstract void
dispose()
Disposes the componentcom.badlogic.gdx.scenes.scene2d.Actor
getActor()
abstract void
initialize()
Initialises the componentprotected com.badlogic.gdx.scenes.scene2d.ui.VerticalGroup
vgroup(com.badlogic.gdx.scenes.scene2d.Actor ac1, com.badlogic.gdx.scenes.scene2d.Actor ac2, float sp)
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Field Detail
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component
protected com.badlogic.gdx.scenes.scene2d.Actor component
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skin
protected com.badlogic.gdx.scenes.scene2d.ui.Skin skin
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stage
protected com.badlogic.gdx.scenes.scene2d.Stage stage
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pad
protected float pad
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space8
protected float space8
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space6
protected float space6
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space4
protected float space4
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space3
protected float space3
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space2
protected float space2
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space1
protected float space1
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Method Detail
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initialize
public abstract void initialize()
Initialises the component
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getActor
public com.badlogic.gdx.scenes.scene2d.Actor getActor()
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dispose
public abstract void dispose()
Disposes the component
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vgroup
protected com.badlogic.gdx.scenes.scene2d.ui.VerticalGroup vgroup(com.badlogic.gdx.scenes.scene2d.Actor ac1, com.badlogic.gdx.scenes.scene2d.Actor ac2, float sp)
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