Package gaiasky.scenegraph
Class Constellation
- java.lang.Object
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- gaiasky.scenegraph.SceneGraphNode
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- gaiasky.scenegraph.AbstractPositionEntity
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- gaiasky.scenegraph.FadeNode
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- gaiasky.scenegraph.Constellation
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- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable,I3DTextRenderable,ILineRenderable,IRenderable,IStarContainer,IVisibilitySwitch,IPosition
public class Constellation extends FadeNode implements ILineRenderable, I3DTextRenderable, IVisibilitySwitch
Represents a constellation object.
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Nested Class Summary
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Nested classes/interfaces inherited from class gaiasky.scenegraph.SceneGraphNode
SceneGraphNode.RenderGroup, SceneGraphNode.TLV3, SceneGraphNode.TLV3D
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Field Summary
Fields Modifier and Type Field Description com.badlogic.gdx.utils.Array<int[]>idsList of pairs of HIP identifiersIPosition[][]linesThe lines themselves as pairs of positions-
Fields inherited from class gaiasky.scenegraph.FadeNode
catalogInfo, highlighted, hlc, hlcma, hlcmi, hlcmmax, hlcmmin, hlplain, inSceneGraph, labelcolor, labelPosition
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Fields inherited from class gaiasky.scenegraph.AbstractPositionEntity
cc, coordinates, copy, distToCamera, octant, octantId, pos, posSph, size, viewAngle, viewAngleApparent
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Fields inherited from class gaiasky.scenegraph.SceneGraphNode
aux3d1, aux3d2, aux3d3, aux3d4, aux3f1, aux3f2, aux3f3, aux3f4, children, computed, ct, id, localTransform, namekey, names, numChildren, opacity, orientation, parent, parentkey, parentName, ROOT_NAME, sg, translation
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Constructor Summary
Constructors Constructor Description Constellation()Constellation(java.lang.String name, java.lang.String parentName)
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description protected voidaddToRenderLists(ICamera camera)Adds this entity to the necessary render lists after the distance to the camera and the view angle have been determined.java.lang.StringgetDescription()intgetGlPrimitive()floatgetLineWidth()floatgetTextOpacity()Gets the text opacityvoidinitialize()booleanisLabel()Is it a label or another kind of text?voidrender(LineRenderSystem renderer, ICamera camera, float alpha)Line rendering.voidrender(ExtSpriteBatch batch, ExtShaderProgram shader, FontRenderSystem sys, RenderingContext rc, ICamera camera)Label rendering.booleanrenderText()Tells whether the text must be rendered or not for this entityvoidsetDescription(java.lang.String name)voidsetUp()java.lang.Stringtext()Returns the textfloat[]textColour()Returns an array with the text colour in the fashion [r, g, b, a]voidtextDepthBuffer()Executes the blending for the textvoidtextPosition(ICamera cam, Vector3d out)Sets the position of this text in the out vectorfloattextScale()Returns the text scale for the scale varying in the shaderfloattextSize()Returns the text sizevoidupdate(ITimeFrameProvider time, Vector3d parentTransform, ICamera camera)voidupdate(ITimeFrameProvider time, Vector3d parentTransform, ICamera camera, float opacity)static voidupdateConstellations()voidupdateLocalValues(ITimeFrameProvider time, ICamera camera)This function updates all the local values before the localTransform is updated.-
Methods inherited from class gaiasky.scenegraph.FadeNode
doneLoading, getBaseOpacity, getCatalogInfo, getHlcma, getHlcmi, getHlcmmax, getHlcmmin, highlight, highlight, isHighlighted, isHlplain, isVisible, setCataloginfo, setCatalogInfo, setCatalogInfoBare, setFadein, setFadeout, setLabelcolor, setLabelcolor, setLabelposition, setPosition, setPositionobjectname, setSize, setSize, setVisible, updateLocal
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Methods inherited from class gaiasky.scenegraph.AbstractPositionEntity
computeFuturePosition, getAbsoluteOrientation, getAbsolutePosition, getAbsolutePosition, getAlpha, getDelta, getDistToCamera, getHeight, getHeight, getHeight, getHeightScale, getNext, getOctant, getPos, getPosition, getPosition, getPosSph, getPredictedPosition, getRadius, getSimpleCopy, getSize, getViewAngle, getViewAngleApparent, isCopy, mustUpdatePosition, render2DLabel, render2DLabel, render2DLabel, render2DLabel, render3DLabel, setColor, setColor, setCoordinates
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Methods inherited from class gaiasky.scenegraph.SceneGraphNode
add, add, addChild, addChild, addFocusableObjects, addName, addNodes, addToIndex, addToRender, dispose, getAggregatedChildren, getChildByName, getChildByNameAndType, getChildrenByType, getComponentType, getCt, getFirstStarAncestor, getId, getLineCopy, getName, getNames, getNode, getNode, getOpacity, getOrientation, getRoot, getSceneGraphDepth, getStarCount, getVelocity, hasName, hasName, insert, insert, isInRender, isInRender, isValidPosition, isVisibilityOn, mustAddToIndex, namesConcat, removeChild, removeFromIndex, removeFromRender, returnToPool, setComputedFlag, setCt, setCt, setId, setName, setNamekey, setNames, setParent, setParentkey, toString, updateNames, updateNamesRec
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Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
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Methods inherited from interface gaiasky.render.IRenderable
getComponentType, getDistToCamera, getOpacity
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Methods inherited from interface gaiasky.scenegraph.IVisibilitySwitch
getName, isVisible, setName, setVisible
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Field Detail
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ids
public com.badlogic.gdx.utils.Array<int[]> ids
List of pairs of HIP identifiers
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lines
public IPosition[][] lines
The lines themselves as pairs of positions
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Method Detail
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updateConstellations
public static void updateConstellations()
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initialize
public void initialize()
- Overrides:
initializein classSceneGraphNode
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update
public void update(ITimeFrameProvider time, Vector3d parentTransform, ICamera camera)
- Overrides:
updatein classSceneGraphNode
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update
public void update(ITimeFrameProvider time, Vector3d parentTransform, ICamera camera, float opacity)
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render
public void render(LineRenderSystem renderer, ICamera camera, float alpha)
Line rendering.- Specified by:
renderin interfaceILineRenderable
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render
public void render(ExtSpriteBatch batch, ExtShaderProgram shader, FontRenderSystem sys, RenderingContext rc, ICamera camera)
Label rendering.- Specified by:
renderin interfaceI3DTextRenderable- Parameters:
batch- The sprite batchshader- The shadersys- The font render systemrc- The render contextcamera- The camera
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addToRenderLists
protected void addToRenderLists(ICamera camera)
Description copied from class:AbstractPositionEntityAdds this entity to the necessary render lists after the distance to the camera and the view angle have been determined.- Overrides:
addToRenderListsin classFadeNode
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updateLocalValues
public void updateLocalValues(ITimeFrameProvider time, ICamera camera)
Description copied from class:AbstractPositionEntityThis function updates all the local values before the localTransform is updated. Position, rotations and scale must be updated in here.- Overrides:
updateLocalValuesin classFadeNode
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textColour
public float[] textColour()
Description copied from interface:I3DTextRenderableReturns an array with the text colour in the fashion [r, g, b, a]- Specified by:
textColourin interfaceI3DTextRenderable- Returns:
- Array with the colour
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textSize
public float textSize()
Description copied from interface:I3DTextRenderableReturns the text size- Specified by:
textSizein interfaceI3DTextRenderable- Returns:
- The text size
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textScale
public float textScale()
Description copied from interface:I3DTextRenderableReturns the text scale for the scale varying in the shader- Specified by:
textScalein interfaceI3DTextRenderable- Returns:
- The scale
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textPosition
public void textPosition(ICamera cam, Vector3d out)
Description copied from interface:I3DTextRenderableSets the position of this text in the out vector- Specified by:
textPositionin interfaceI3DTextRenderableout- The out parameter with the result
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text
public java.lang.String text()
Description copied from interface:I3DTextRenderableReturns the text- Specified by:
textin interfaceI3DTextRenderable- Returns:
- The text
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renderText
public boolean renderText()
Description copied from interface:I3DTextRenderableTells whether the text must be rendered or not for this entity- Specified by:
renderTextin interfaceI3DTextRenderable- Returns:
- True if text must be rendered
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textDepthBuffer
public void textDepthBuffer()
Description copied from interface:I3DTextRenderableExecutes the blending for the text- Specified by:
textDepthBufferin interfaceI3DTextRenderable
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isLabel
public boolean isLabel()
Description copied from interface:I3DTextRenderableIs it a label or another kind of text?- Specified by:
isLabelin interfaceI3DTextRenderable- Returns:
- Whether this is a label
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getTextOpacity
public float getTextOpacity()
Description copied from interface:I3DTextRenderableGets the text opacity- Specified by:
getTextOpacityin interfaceI3DTextRenderable- Returns:
- Text opacity
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getLineWidth
public float getLineWidth()
- Specified by:
getLineWidthin interfaceILineRenderable
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getDescription
public java.lang.String getDescription()
- Specified by:
getDescriptionin interfaceIVisibilitySwitch
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setDescription
public void setDescription(java.lang.String name)
- Specified by:
setDescriptionin interfaceIVisibilitySwitch
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getGlPrimitive
public int getGlPrimitive()
- Specified by:
getGlPrimitivein interfaceILineRenderable
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