Package gaiasky.util
Class GuiUtils
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- gaiasky.util.GuiUtils
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public class GuiUtils extends java.lang.Object
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Constructor Summary
Constructors Constructor Description GuiUtils()
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static void
addNoConnectionExit(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage)
static void
addNoConnectionWindow(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage)
static void
addNoConnectionWindow(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage, java.lang.Runnable ok)
static void
addNoVRConnectionExit(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage)
static void
addNoVRDataExit(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage)
static com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup
getTooltipHorizontalGroup(com.badlogic.gdx.scenes.scene2d.Actor actor, java.lang.String tooltipText, float space, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
static com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup
getTooltipHorizontalGroup(com.badlogic.gdx.scenes.scene2d.Actor actor, java.lang.String tooltipText, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
static com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup
tooltipHg(com.badlogic.gdx.scenes.scene2d.Actor actor, java.lang.String key, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
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Method Detail
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addNoConnectionWindow
public static void addNoConnectionWindow(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage)
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addNoConnectionWindow
public static void addNoConnectionWindow(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage, java.lang.Runnable ok)
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addNoConnectionExit
public static void addNoConnectionExit(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage)
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addNoVRConnectionExit
public static void addNoVRConnectionExit(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage)
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addNoVRDataExit
public static void addNoVRDataExit(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage)
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getTooltipHorizontalGroup
public static com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup getTooltipHorizontalGroup(com.badlogic.gdx.scenes.scene2d.Actor actor, java.lang.String tooltipText, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
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getTooltipHorizontalGroup
public static com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup getTooltipHorizontalGroup(com.badlogic.gdx.scenes.scene2d.Actor actor, java.lang.String tooltipText, float space, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
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tooltipHg
public static com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup tooltipHg(com.badlogic.gdx.scenes.scene2d.Actor actor, java.lang.String key, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
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