Class Lens
- java.lang.Object
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- gaiasky.util.gdx.contrib.postprocess.filters.Filter<Lens>
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- gaiasky.util.gdx.contrib.postprocess.filters.Lens
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
Lens.Param
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Nested classes/interfaces inherited from class gaiasky.util.gdx.contrib.postprocess.filters.Filter
Filter.Parameter
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Field Summary
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Fields inherited from class gaiasky.util.gdx.contrib.postprocess.filters.Filter
inputBuffer, inputTexture, outputBuffer, program, quad, u_texture0, u_texture1, u_texture2, u_texture3
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Constructor Summary
Constructors Constructor Description Lens(float width, float height)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description com.badlogic.gdx.math.Vector3
getColor()
float
getIntensity()
com.badlogic.gdx.math.Vector2
getLightPosition()
protected void
onBeforeRender()
This method will get called just before a rendering operation occurs.void
rebind()
FIXME add commentvoid
setColor(float r, float g, float b)
void
setIntensity(float intensity)
void
setLightPosition(float x, float y)
Sets the light position in screen coordinates [-1..1].void
setLightPosition(com.badlogic.gdx.math.Vector2 lightPosition)
void
setViewport(float width, float height)
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Methods inherited from class gaiasky.util.gdx.contrib.postprocess.filters.Filter
dispose, endParams, realRender, render, setInput, setInput, setOutput, setParam, setParam, setParam, setParam, setParam, setParam, setParams, setParams, setParams, setParams, setParams, setParams, setParamsv, setParamv, updateProgram
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Method Detail
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setLightPosition
public void setLightPosition(float x, float y)
Sets the light position in screen coordinates [-1..1].- Parameters:
x
-y
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getLightPosition
public com.badlogic.gdx.math.Vector2 getLightPosition()
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setLightPosition
public void setLightPosition(com.badlogic.gdx.math.Vector2 lightPosition)
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getIntensity
public float getIntensity()
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setIntensity
public void setIntensity(float intensity)
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getColor
public com.badlogic.gdx.math.Vector3 getColor()
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setColor
public void setColor(float r, float g, float b)
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setViewport
public void setViewport(float width, float height)
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rebind
public void rebind()
Description copied from class:Filter
FIXME add comment
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onBeforeRender
protected void onBeforeRender()
Description copied from class:Filter
This method will get called just before a rendering operation occurs.- Specified by:
onBeforeRender
in classFilter<Lens>
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