Class OwnTextButton

  • All Implemented Interfaces:
    com.badlogic.gdx.scenes.scene2d.utils.Cullable, com.badlogic.gdx.scenes.scene2d.utils.Disableable, com.badlogic.gdx.scenes.scene2d.utils.Layout
    Direct Known Subclasses:
    OwnTextIconButton

    public class OwnTextButton
    extends com.badlogic.gdx.scenes.scene2d.ui.TextButton
    TextButton in which the cursor changes when the mouse rolls over. It also fixes the size issue.
    • Nested Class Summary

      • Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.TextButton

        com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle
      • Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button

        com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle
      • Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

        com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect
    • Field Summary

      • Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

        backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor
    • Constructor Summary

      Constructors 
      Constructor Description
      OwnTextButton​(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)  
      OwnTextButton​(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, java.lang.String styleName)  
      OwnTextButton​(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle style)  
    • Method Summary

      All Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      float getPrefHeight()  
      float getPrefWidth()  
      void setHeight​(float height)  
      void setMinHeight​(float height)  
      void setMinWidth​(float width)  
      void setSize​(float width, float height)  
      void setWidth​(float width)  
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.TextButton

        draw, getLabel, getLabelCell, getStyle, getText, setLabel, setStyle, setText, toString
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button

        getButtonGroup, getClickListener, getMinHeight, getMinWidth, isChecked, isDisabled, isOver, isPressed, setChecked, setDisabled, setProgrammaticChangeEvents, toggle
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

        add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, drawBackground, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, hit, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, top
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup

        childrenChanged, getMaxHeight, getMaxWidth, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validate
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group

        act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor

        addAction, addCaptureListener, addListener, ancestorsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, screenToLocalCoordinates, setBounds, setColor, setColor, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setTouchable, setUserObject, setVisible, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
    • Constructor Detail

      • OwnTextButton

        public OwnTextButton​(java.lang.String text,
                             com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
      • OwnTextButton

        public OwnTextButton​(java.lang.String text,
                             com.badlogic.gdx.scenes.scene2d.ui.Skin skin,
                             java.lang.String styleName)
      • OwnTextButton

        public OwnTextButton​(java.lang.String text,
                             com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle style)
    • Method Detail

      • setWidth

        public void setWidth​(float width)
        Overrides:
        setWidth in class com.badlogic.gdx.scenes.scene2d.Actor
      • setMinWidth

        public void setMinWidth​(float width)
      • setHeight

        public void setHeight​(float height)
        Overrides:
        setHeight in class com.badlogic.gdx.scenes.scene2d.Actor
      • setMinHeight

        public void setMinHeight​(float height)
      • setSize

        public void setSize​(float width,
                            float height)
        Overrides:
        setSize in class com.badlogic.gdx.scenes.scene2d.Actor
      • getPrefWidth

        public float getPrefWidth()
        Specified by:
        getPrefWidth in interface com.badlogic.gdx.scenes.scene2d.utils.Layout
        Overrides:
        getPrefWidth in class com.badlogic.gdx.scenes.scene2d.ui.Button
      • getPrefHeight

        public float getPrefHeight()
        Specified by:
        getPrefHeight in interface com.badlogic.gdx.scenes.scene2d.utils.Layout
        Overrides:
        getPrefHeight in class com.badlogic.gdx.scenes.scene2d.ui.Button