Class DebugGui

  • All Implemented Interfaces:
    com.badlogic.gdx.utils.Disposable, IObserver, IGui

    public class DebugGui
    extends AbstractGui
    This GUI shows debug information at the top-right corner of the screen
    • Constructor Detail

      • DebugGui

        public DebugGui()
    • Method Detail

      • initialize

        public void initialize​(com.badlogic.gdx.assets.AssetManager assetManager)
        Description copied from interface: IGui
        Initializes the GUI, adding all the resources to the asset manager queue for loading
        assetManager - The asset manager to load the resources with
      • doneLoading

        public void doneLoading​(com.badlogic.gdx.assets.AssetManager assetManager)
        Description copied from interface: IGui
        Hook that runs after the assets have been loaded. Completes the initialization process
        assetManager - The asset manager
      • rebuildGui

        protected void rebuildGui()
        Description copied from class: AbstractGui
        Adds the already created GUI objects to the stage.
        Specified by:
        rebuildGui in class AbstractGui
      • update

        public void update​(double dt)
        Description copied from interface: IGui
        Updates the GUI
        Specified by:
        update in interface IGui
        update in class AbstractGui
        dt - Time in seconds since the last frame
      • cancelTouchFocus

        public boolean cancelTouchFocus()
        Description copied from interface: IGui
        Removes the focus from this GUI and returns true if the focus was in the GUI, false otherwise.
        Specified by:
        cancelTouchFocus in interface IGui
        cancelTouchFocus in class AbstractGui
        true if the focus was in the GUI, false otherwise.