Class SGRFov

  • All Implemented Interfaces:
    com.badlogic.gdx.utils.Disposable, ISGR

    public class SGRFov
    extends SGRAbstract
    implements ISGR
    Renders the Gaia Field of View camera mode. Positions two cameras inside gaia, each looking through one of the apertures, and renders them in the same viewport with a CCD texture.
    • Constructor Detail

      • SGRFov

        public SGRFov()
    • Method Detail

      • render

        public void render​(SceneGraphRenderer sgr,
                           ICamera camera,
                           double t,
                           int rw,
                           int rh,
                           int tw,
                           int th,
                           IPostProcessor.PostProcessBean ppb)
        Description copied from interface: ISGR
        Renders the scene
        Specified by:
        render in interface ISGR
        sgr - The scene graph renderer object
        camera - The camera.
        t - The time in seconds since the start
        rw - The width of the buffer
        rh - The height of the buffer
        tw - The final target width
        th - The final target height
        fb - The frame buffer, if any
        ppb - The post processing bean
      • resize

        public void resize​(int w,
                           int h)
        Description copied from interface: ISGR
        Resizes the assets of this renderer to the given new size
        Specified by:
        resize in interface ISGR
        w - New width
        h - New height
      • dispose

        public void dispose()
        Specified by:
        dispose in interface com.badlogic.gdx.utils.Disposable