Package gaiasky.scenegraph
Class Constellation
- java.lang.Object
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- gaiasky.scenegraph.SceneGraphNode
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- gaiasky.scenegraph.FadeNode
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- gaiasky.scenegraph.Constellation
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- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable
,I3DTextRenderable
,ILineRenderable
,IRenderable
,IStarContainer
,IVisibilitySwitch
,IPosition
public class Constellation extends FadeNode implements ILineRenderable, I3DTextRenderable, IVisibilitySwitch
Represents a constellation object.
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Nested Class Summary
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Nested classes/interfaces inherited from class gaiasky.scenegraph.SceneGraphNode
SceneGraphNode.TLV3, SceneGraphNode.TLV3D
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Field Summary
Fields Modifier and Type Field Description com.badlogic.gdx.utils.Array<int[]>
ids
List of pairs of HIP identifiersIPosition[][]
lines
The lines themselves as pairs of positions-
Fields inherited from class gaiasky.scenegraph.FadeNode
catalogInfo, currentDistance, highlighted, hlc, hlcma, hlcmi, hlcmmax, hlcmmin, hlplain, inSceneGraph, labelcolor, labelPosition
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Fields inherited from class gaiasky.scenegraph.SceneGraphNode
aux3d1, aux3d2, aux3d3, aux3d4, aux3f1, aux3f2, aux3f3, aux3f4, cc, children, computed, coordinates, copy, ct, distToCamera, id, localTransform, namekey, names, numChildren, octant, octantId, opacity, orientation, parent, parentkey, parentName, pos, posSph, ROOT_NAME, sg, size, translation, viewAngle, viewAngleApparent
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Constructor Summary
Constructors Constructor Description Constellation()
Constellation(java.lang.String name, java.lang.String parentName)
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description protected void
addToRenderLists(ICamera camera)
Adds this entity to the necessary render lists after the distance to the camera and the view angle have been determined.java.lang.String
getDescription()
int
getGlPrimitive()
float
getLineWidth()
float
getTextOpacity()
Gets the text opacityvoid
initialize()
boolean
isLabel()
Is it a label or another kind of text?void
render(LineRenderSystem renderer, ICamera camera, float alpha)
Line rendering.void
render(ExtSpriteBatch batch, ExtShaderProgram shader, FontRenderSystem sys, RenderingContext rc, ICamera camera)
Label rendering.boolean
renderText()
Tells whether the text must be rendered or not for this entityvoid
setDescription(java.lang.String name)
void
setUp()
java.lang.String
text()
Returns the textfloat[]
textColour()
Returns an array with the text colour in the fashion [r, g, b, a]void
textDepthBuffer()
Executes the blending for the textvoid
textPosition(ICamera cam, Vector3d out)
Sets the position of this text in the out vectorfloat
textScale()
Returns the text scale for the scale varying in the shaderfloat
textSize()
Returns the text sizevoid
update(ITimeFrameProvider time, Vector3d parentTransform, ICamera camera)
void
update(ITimeFrameProvider time, Vector3d parentTransform, ICamera camera, float opacity)
static void
updateConstellations()
void
updateLocalValues(ITimeFrameProvider time, ICamera camera)
This function updates all the local values before the localTransform is updated.-
Methods inherited from class gaiasky.scenegraph.FadeNode
doneLoading, getBaseOpacity, getCatalogInfo, getHlcma, getHlcmi, getHlcmmax, getHlcmmin, highlight, highlight, isHighlighted, isHlplain, isVisible, setCataloginfo, setCatalogInfo, setCatalogInfoBare, setFadein, setFadeout, setLabelcolor, setLabelcolor, setLabelposition, setPosition, setPositionobjectname, setSize, setSize, setVisible, updateLocal, updateOpacity
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Methods inherited from class gaiasky.scenegraph.SceneGraphNode
add, add, addChild, addChild, addFocusableObjects, addName, addNodes, addToIndex, addToRender, computeFuturePosition, dispose, getAbsoluteOrientation, getAbsolutePosition, getAbsolutePosition, getAggregatedChildren, getAlpha, getChildByName, getChildByNameAndType, getChildrenByType, getComponentType, getCt, getDelta, getDistToCamera, getFirstStarAncestor, getHeight, getHeight, getHeight, getHeightScale, getId, getLineCopy, getName, getNames, getNext, getNode, getNode, getOctant, getOpacity, getOrientation, getPos, getPosition, getPosition, getPosSph, getPredictedPosition, getRadius, getRoot, getSceneGraphDepth, getSimpleCopy, getSize, getStarCount, getUnrotatedPos, getVelocity, getViewAngle, getViewAngleApparent, hasName, hasName, insert, insert, isCopy, isInRender, isInRender, isValidPosition, isVisibilityOn, mustAddToIndex, mustUpdatePosition, namesConcat, removeChild, removeFromIndex, removeFromRender, render2DLabel, render2DLabel, render2DLabel, render2DLabel, render3DLabel, render3DLabel, returnToPool, setColor, setColor, setComputedFlag, setCoordinates, setCt, setCt, setId, setName, setNamekey, setNames, setParent, setParentkey, toString, updateNames, updateNamesRec
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Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
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Methods inherited from interface gaiasky.render.IRenderable
getComponentType, getDistToCamera, getOpacity
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Methods inherited from interface gaiasky.scenegraph.IVisibilitySwitch
getName, isVisible, setName, setVisible
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Field Detail
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ids
public com.badlogic.gdx.utils.Array<int[]> ids
List of pairs of HIP identifiers
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lines
public IPosition[][] lines
The lines themselves as pairs of positions
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Method Detail
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updateConstellations
public static void updateConstellations()
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initialize
public void initialize()
- Overrides:
initialize
in classSceneGraphNode
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update
public void update(ITimeFrameProvider time, Vector3d parentTransform, ICamera camera)
- Overrides:
update
in classSceneGraphNode
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update
public void update(ITimeFrameProvider time, Vector3d parentTransform, ICamera camera, float opacity)
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render
public void render(LineRenderSystem renderer, ICamera camera, float alpha)
Line rendering.- Specified by:
render
in interfaceILineRenderable
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render
public void render(ExtSpriteBatch batch, ExtShaderProgram shader, FontRenderSystem sys, RenderingContext rc, ICamera camera)
Label rendering.- Specified by:
render
in interfaceI3DTextRenderable
- Parameters:
batch
- The sprite batchshader
- The shadersys
- The font render systemrc
- The render contextcamera
- The camera
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addToRenderLists
protected void addToRenderLists(ICamera camera)
Description copied from class:SceneGraphNode
Adds this entity to the necessary render lists after the distance to the camera and the view angle have been determined.- Overrides:
addToRenderLists
in classFadeNode
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updateLocalValues
public void updateLocalValues(ITimeFrameProvider time, ICamera camera)
Description copied from class:SceneGraphNode
This function updates all the local values before the localTransform is updated. Position, rotations and scale must be updated in here.- Overrides:
updateLocalValues
in classFadeNode
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textColour
public float[] textColour()
Description copied from interface:I3DTextRenderable
Returns an array with the text colour in the fashion [r, g, b, a]- Specified by:
textColour
in interfaceI3DTextRenderable
- Returns:
- Array with the colour
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textSize
public float textSize()
Description copied from interface:I3DTextRenderable
Returns the text size- Specified by:
textSize
in interfaceI3DTextRenderable
- Returns:
- The text size
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textScale
public float textScale()
Description copied from interface:I3DTextRenderable
Returns the text scale for the scale varying in the shader- Specified by:
textScale
in interfaceI3DTextRenderable
- Returns:
- The scale
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textPosition
public void textPosition(ICamera cam, Vector3d out)
Description copied from interface:I3DTextRenderable
Sets the position of this text in the out vector- Specified by:
textPosition
in interfaceI3DTextRenderable
out
- The out parameter with the result
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text
public java.lang.String text()
Description copied from interface:I3DTextRenderable
Returns the text- Specified by:
text
in interfaceI3DTextRenderable
- Returns:
- The text
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renderText
public boolean renderText()
Description copied from interface:I3DTextRenderable
Tells whether the text must be rendered or not for this entity- Specified by:
renderText
in interfaceI3DTextRenderable
- Returns:
- True if text must be rendered
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textDepthBuffer
public void textDepthBuffer()
Description copied from interface:I3DTextRenderable
Executes the blending for the text- Specified by:
textDepthBuffer
in interfaceI3DTextRenderable
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isLabel
public boolean isLabel()
Description copied from interface:I3DTextRenderable
Is it a label or another kind of text?- Specified by:
isLabel
in interfaceI3DTextRenderable
- Returns:
- Whether this is a label
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getTextOpacity
public float getTextOpacity()
Description copied from interface:I3DTextRenderable
Gets the text opacity- Specified by:
getTextOpacity
in interfaceI3DTextRenderable
- Returns:
- Text opacity
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getLineWidth
public float getLineWidth()
- Specified by:
getLineWidth
in interfaceILineRenderable
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getDescription
public java.lang.String getDescription()
- Specified by:
getDescription
in interfaceIVisibilitySwitch
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setDescription
public void setDescription(java.lang.String name)
- Specified by:
setDescription
in interfaceIVisibilitySwitch
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getGlPrimitive
public int getGlPrimitive()
- Specified by:
getGlPrimitive
in interfaceILineRenderable
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