Class Combine

    • Constructor Detail

      • Combine

        public Combine()
    • Method Detail

      • setInput

        public Combine setInput​(com.badlogic.gdx.graphics.glutils.FrameBuffer buffer1,
                                com.badlogic.gdx.graphics.glutils.FrameBuffer buffer2)
      • setInput

        public Combine setInput​(com.badlogic.gdx.graphics.Texture texture1,
                                com.badlogic.gdx.graphics.Texture texture2)
      • setSource1Intensity

        public void setSource1Intensity​(float intensity)
      • setSource2Intensity

        public void setSource2Intensity​(float intensity)
      • setSource1Saturation

        public void setSource1Saturation​(float saturation)
      • setSource2Saturation

        public void setSource2Saturation​(float saturation)
      • getSource1Intensity

        public float getSource1Intensity()
      • getSource2Intensity

        public float getSource2Intensity()
      • getSource1Saturation

        public float getSource1Saturation()
      • getSource2Saturation

        public float getSource2Saturation()
      • rebind

        public void rebind()
        Description copied from class: Filter
        FIXME add comment
        Specified by:
        rebind in class Filter<Combine>
      • onBeforeRender

        protected void onBeforeRender()
        Description copied from class: Filter
        This method will get called just before a rendering operation occurs.
        Specified by:
        onBeforeRender in class Filter<Combine>