Class OwnCheckBox

  • All Implemented Interfaces:
    com.badlogic.gdx.scenes.scene2d.utils.Cullable, com.badlogic.gdx.scenes.scene2d.utils.Disableable, com.badlogic.gdx.scenes.scene2d.utils.Layout

    public class OwnCheckBox
    extends com.badlogic.gdx.scenes.scene2d.ui.CheckBox
    • Nested Class Summary

      • Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.CheckBox

        com.badlogic.gdx.scenes.scene2d.ui.CheckBox.CheckBoxStyle
      • Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.TextButton

        com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle
      • Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button

        com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle
      • Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

        com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect
    • Field Summary

      • Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

        backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor
    • Constructor Summary

      Constructors 
      Constructor Description
      OwnCheckBox​(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, float space)  
      OwnCheckBox​(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, java.lang.String styleName, float space)  
    • Method Summary

      All Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      float getPrefHeight()  
      float getPrefWidth()  
      void setDisabled​(boolean isDisabled)  
      void setHeight​(float height)  
      void setMinHeight​(float height)  
      void setMinWidth​(float width)  
      void setSize​(float width, float height)  
      void setWidth​(float width)  
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.CheckBox

        draw, getImage, getImageCell, getStyle, setStyle
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.TextButton

        getFontColor, getLabel, getLabelCell, getText, setLabel, setText, toString
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button

        getBackgroundDrawable, getButtonGroup, getClickListener, getMinHeight, getMinWidth, isChecked, isDisabled, isOver, isPressed, setChecked, setProgrammaticChangeEvents, toggle
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

        add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, drawBackground, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, hit, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, top
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup

        childrenChanged, getMaxHeight, getMaxWidth, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validate
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group

        act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor

        addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setTouchable, setUserObject, setVisible, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
    • Constructor Detail

      • OwnCheckBox

        public OwnCheckBox​(java.lang.String text,
                           com.badlogic.gdx.scenes.scene2d.ui.Skin skin,
                           float space)
      • OwnCheckBox

        public OwnCheckBox​(java.lang.String text,
                           com.badlogic.gdx.scenes.scene2d.ui.Skin skin,
                           java.lang.String styleName,
                           float space)
    • Method Detail

      • setDisabled

        public void setDisabled​(boolean isDisabled)
        Specified by:
        setDisabled in interface com.badlogic.gdx.scenes.scene2d.utils.Disableable
        Overrides:
        setDisabled in class com.badlogic.gdx.scenes.scene2d.ui.Button
      • setWidth

        public void setWidth​(float width)
        Overrides:
        setWidth in class com.badlogic.gdx.scenes.scene2d.Actor
      • setMinWidth

        public void setMinWidth​(float width)
      • setHeight

        public void setHeight​(float height)
        Overrides:
        setHeight in class com.badlogic.gdx.scenes.scene2d.Actor
      • setMinHeight

        public void setMinHeight​(float height)
      • setSize

        public void setSize​(float width,
                            float height)
        Overrides:
        setSize in class com.badlogic.gdx.scenes.scene2d.Actor
      • getPrefWidth

        public float getPrefWidth()
        Specified by:
        getPrefWidth in interface com.badlogic.gdx.scenes.scene2d.utils.Layout
        Overrides:
        getPrefWidth in class com.badlogic.gdx.scenes.scene2d.ui.Button
      • getPrefHeight

        public float getPrefHeight()
        Specified by:
        getPrefHeight in interface com.badlogic.gdx.scenes.scene2d.utils.Layout
        Overrides:
        getPrefHeight in class com.badlogic.gdx.scenes.scene2d.ui.Button