Package gaiasky.scenegraph
Class Loc
- java.lang.Object
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- gaiasky.scenegraph.SceneGraphNode
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- gaiasky.scenegraph.Loc
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- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable
,I3DTextRenderable
,ILineRenderable
,IRenderable
,IFocus
,IStarContainer
,IPosition
public class Loc extends SceneGraphNode implements IFocus, I3DTextRenderable, ILineRenderable
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Nested Class Summary
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Nested classes/interfaces inherited from class gaiasky.scenegraph.SceneGraphNode
SceneGraphNode.TLV3, SceneGraphNode.TLV3D
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Field Summary
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Fields inherited from class gaiasky.scenegraph.SceneGraphNode
aux3d1, aux3d2, aux3d3, aux3d4, aux3f1, aux3f2, aux3f3, aux3f4, cc, children, computed, coordinates, copy, ct, distToCamera, id, localTransform, namekey, names, numChildren, octant, octantId, opacity, orientation, parent, parentkey, parentName, pos, posSph, ROOT_NAME, sg, size, translation, viewAngle, viewAngleApparent
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Constructor Summary
Constructors Constructor Description Loc()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
addHit(int screenX, int screenY, int w, int h, int pxdist, NaturalCamera camera, com.badlogic.gdx.utils.Array<IFocus> hits)
Adds this focus to the hits list if it is hit by the [screenX, screenY] positionvoid
addHit(Vector3d p0, Vector3d p1, NaturalCamera camera, com.badlogic.gdx.utils.Array<IFocus> hits)
Adds this focus to the hits list if it is hit by the given rayprotected void
addToRenderLists(ICamera camera)
Adds this entity to the necessary render lists after the distance to the camera and the view angle have been determined.float
getAbsmag()
Gets the absolute magnitudeVector3d
getAbsolutePosition(Vector3d out)
Returns the absolute position of this entity in the native coordinates (equatorial system) and internal unitsfloat
getAppmag()
Gets the apparent magnitudelong
getCandidateId()
Returns the id of the focus candidate of this object.java.lang.String
getCandidateName()
Returns the name of the focus candidate of this object.double
getCandidateViewAngleApparent()
Returns the candidate apparent view angle (view angle corrected with the field of view) of this entity, in radiansVector3d
getClosestAbsolutePos(Vector3d out)
double
getClosestDistToCamera()
Same asIFocus.getDistToCamera()
java.lang.String
getClosestName()
Same asIFocus.getName()
IFocus
getFocus(java.lang.String name)
Prepares the candidate with the given nameint
getGlPrimitive()
float
getLineWidth()
com.badlogic.gdx.math.Vector2
getLocation()
Quaterniond
getOrientationQuaternion()
Returns the orientation quaternion of this focusRotationComponent
getRotationComponent()
Returns the rotation component of this focusfloat
getTextOpacity()
Gets the text opacityvoid
initialize()
boolean
isActive()
Returns whether this focus object is active or not.boolean
isCoordinatesTimeOverflow()
Checks whether this foucs is within its valid time range, so that it can be used as a focusboolean
isLabel()
Is it a label or another kind of text?void
makeFocus()
Hook that runs when the candidate is actually made focusboolean
mustAddToIndex()
Whether to add this node to the indexvoid
render(LineRenderSystem renderer, ICamera camera, float alpha)
void
render(ExtSpriteBatch batch, ExtShaderProgram shader, FontRenderSystem sys, RenderingContext rc, ICamera camera)
Label rendering.boolean
renderText()
Tells whether the text must be rendered or not for this entityvoid
setDistFactor(java.lang.Double distFactor)
void
setLocation(double[] pos)
void
setName(java.lang.String name)
void
setSize(java.lang.Double size)
Sets the absolute size of this entityvoid
setSize(java.lang.Long size)
Sets the absolute size (diameter) of this entityjava.lang.String
text()
Returns the textfloat[]
textColour()
Returns an array with the text colour in the fashion [r, g, b, a]void
textDepthBuffer()
Executes the blending for the textvoid
textPosition(ICamera cam, Vector3d out)
Sets the position of this text in the out vectorfloat
textScale()
Returns the text scale for the scale varying in the shaderfloat
textSize()
Returns the text sizevoid
updateLocal(ITimeFrameProvider time, ICamera camera)
Updates the transform matrix with the transformations that will apply to the children and the local transform matrix with the transformations that will apply only to this object.void
updateLocalValues(ITimeFrameProvider time, ICamera camera)
This function updates all the local values before the localTransform is updated.boolean
withinMagLimit()
Returns true if the focus is within the magnitude limit defined inGlobalConf
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Methods inherited from class gaiasky.scenegraph.SceneGraphNode
add, add, addChild, addChild, addFocusableObjects, addName, addNodes, addToIndex, addToRender, computeFuturePosition, dispose, doneLoading, getAbsoluteOrientation, getAbsolutePosition, getAggregatedChildren, getAlpha, getChildByName, getChildByNameAndType, getChildrenByType, getComponentType, getCt, getDelta, getDistToCamera, getFirstStarAncestor, getHeight, getHeight, getHeight, getHeightScale, getId, getLineCopy, getName, getNames, getNext, getNode, getNode, getOctant, getOpacity, getOrientation, getPos, getPosition, getPosition, getPosSph, getPredictedPosition, getRadius, getRoot, getSceneGraphDepth, getSimpleCopy, getSize, getStarCount, getUnrotatedPos, getVelocity, getViewAngle, getViewAngleApparent, hasName, hasName, insert, insert, isCopy, isInRender, isInRender, isValidPosition, isVisibilityOn, mustUpdatePosition, namesConcat, removeChild, removeFromIndex, removeFromRender, render2DLabel, render2DLabel, render2DLabel, render2DLabel, render3DLabel, render3DLabel, returnToPool, setColor, setColor, setComputedFlag, setCoordinates, setCt, setCt, setId, setLabelcolor, setLabelcolor, setNamekey, setNames, setParent, setParentkey, setUp, toString, update, update, updateNames, updateNamesRec
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Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
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Methods inherited from interface gaiasky.scenegraph.IFocus
getAbsolutePosition, getAlpha, getCt, getDelta, getDistToCamera, getFirstStarAncestor, getHeight, getHeight, getHeight, getHeightScale, getId, getName, getNames, getNext, getOctant, getOrientation, getPos, getPosSph, getPredictedPosition, getRadius, getSceneGraphDepth, getSize, getViewAngle, getViewAngleApparent, hasName, hasName, isCopy
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Methods inherited from interface gaiasky.render.IRenderable
getComponentType, getDistToCamera, getOpacity
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Method Detail
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initialize
public void initialize()
- Overrides:
initialize
in classSceneGraphNode
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addToRenderLists
protected void addToRenderLists(ICamera camera)
Description copied from class:SceneGraphNode
Adds this entity to the necessary render lists after the distance to the camera and the view angle have been determined.- Overrides:
addToRenderLists
in classSceneGraphNode
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updateLocal
public void updateLocal(ITimeFrameProvider time, ICamera camera)
Description copied from class:SceneGraphNode
Updates the transform matrix with the transformations that will apply to the children and the local transform matrix with the transformations that will apply only to this object.- Overrides:
updateLocal
in classSceneGraphNode
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updateLocalValues
public void updateLocalValues(ITimeFrameProvider time, ICamera camera)
Description copied from class:SceneGraphNode
This function updates all the local values before the localTransform is updated. Position, rotations and scale must be updated in here.- Overrides:
updateLocalValues
in classSceneGraphNode
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getAbsolutePosition
public Vector3d getAbsolutePosition(Vector3d out)
Description copied from class:SceneGraphNode
Returns the absolute position of this entity in the native coordinates (equatorial system) and internal units- Specified by:
getAbsolutePosition
in interfaceIFocus
- Overrides:
getAbsolutePosition
in classSceneGraphNode
- Parameters:
out
- Auxiliary vector to put the result in- Returns:
- The vector with the position
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getLocation
public com.badlogic.gdx.math.Vector2 getLocation()
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setLocation
public void setLocation(double[] pos)
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renderText
public boolean renderText()
Description copied from interface:I3DTextRenderable
Tells whether the text must be rendered or not for this entity- Specified by:
renderText
in interfaceI3DTextRenderable
- Returns:
- True if text must be rendered
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render
public void render(ExtSpriteBatch batch, ExtShaderProgram shader, FontRenderSystem sys, RenderingContext rc, ICamera camera)
Label rendering.- Specified by:
render
in interfaceI3DTextRenderable
- Parameters:
batch
- The sprite batchshader
- The shadersys
- The font render systemrc
- The render contextcamera
- The camera
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textColour
public float[] textColour()
Description copied from interface:I3DTextRenderable
Returns an array with the text colour in the fashion [r, g, b, a]- Specified by:
textColour
in interfaceI3DTextRenderable
- Returns:
- Array with the colour
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textSize
public float textSize()
Description copied from interface:I3DTextRenderable
Returns the text size- Specified by:
textSize
in interfaceI3DTextRenderable
- Returns:
- The text size
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textScale
public float textScale()
Description copied from interface:I3DTextRenderable
Returns the text scale for the scale varying in the shader- Specified by:
textScale
in interfaceI3DTextRenderable
- Returns:
- The scale
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textPosition
public void textPosition(ICamera cam, Vector3d out)
Description copied from interface:I3DTextRenderable
Sets the position of this text in the out vector- Specified by:
textPosition
in interfaceI3DTextRenderable
out
- The out parameter with the result
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text
public java.lang.String text()
Description copied from interface:I3DTextRenderable
Returns the text- Specified by:
text
in interfaceI3DTextRenderable
- Returns:
- The text
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textDepthBuffer
public void textDepthBuffer()
Description copied from interface:I3DTextRenderable
Executes the blending for the text- Specified by:
textDepthBuffer
in interfaceI3DTextRenderable
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isLabel
public boolean isLabel()
Description copied from interface:I3DTextRenderable
Is it a label or another kind of text?- Specified by:
isLabel
in interfaceI3DTextRenderable
- Returns:
- Whether this is a label
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setSize
public void setSize(java.lang.Double size)
Sets the absolute size of this entity- Overrides:
setSize
in classSceneGraphNode
- Parameters:
size
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setSize
public void setSize(java.lang.Long size)
Description copied from class:SceneGraphNode
Sets the absolute size (diameter) of this entity- Overrides:
setSize
in classSceneGraphNode
- Parameters:
size
- The diameter in internal units
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setDistFactor
public void setDistFactor(java.lang.Double distFactor)
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setName
public void setName(java.lang.String name)
- Overrides:
setName
in classSceneGraphNode
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getTextOpacity
public float getTextOpacity()
Description copied from interface:I3DTextRenderable
Gets the text opacity- Specified by:
getTextOpacity
in interfaceI3DTextRenderable
- Returns:
- Text opacity
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mustAddToIndex
public boolean mustAddToIndex()
Description copied from class:SceneGraphNode
Whether to add this node to the index- Overrides:
mustAddToIndex
in classSceneGraphNode
- Returns:
- True if the node needs to be added to the index.
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getLineWidth
public float getLineWidth()
- Specified by:
getLineWidth
in interfaceILineRenderable
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render
public void render(LineRenderSystem renderer, ICamera camera, float alpha)
- Specified by:
render
in interfaceILineRenderable
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getGlPrimitive
public int getGlPrimitive()
- Specified by:
getGlPrimitive
in interfaceILineRenderable
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getCandidateId
public long getCandidateId()
Description copied from interface:IFocus
Returns the id of the focus candidate of this object. Defaults toIFocus.getId()
- Specified by:
getCandidateId
in interfaceIFocus
- Returns:
- The id of the candidate
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getClosestName
public java.lang.String getClosestName()
Description copied from interface:IFocus
Same asIFocus.getName()
- Specified by:
getClosestName
in interfaceIFocus
- Returns:
- The name
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getCandidateName
public java.lang.String getCandidateName()
Description copied from interface:IFocus
Returns the name of the focus candidate of this object. Defaults toIFocus.getName()
- Specified by:
getCandidateName
in interfaceIFocus
- Returns:
- The name of the candidate
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isActive
public boolean isActive()
Description copied from interface:IFocus
Returns whether this focus object is active or not. Useful for particle groups
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withinMagLimit
public boolean withinMagLimit()
Description copied from interface:IFocus
Returns true if the focus is within the magnitude limit defined inGlobalConf
- Specified by:
withinMagLimit
in interfaceIFocus
- Returns:
- True if focus within magnitude limit
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getClosestAbsolutePos
public Vector3d getClosestAbsolutePos(Vector3d out)
Description copied from interface:IFocus
- Specified by:
getClosestAbsolutePos
in interfaceIFocus
- Parameters:
out
- Vector3d where to put the return value- Returns:
- The absolute position, same as aux
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getClosestDistToCamera
public double getClosestDistToCamera()
Description copied from interface:IFocus
Same asIFocus.getDistToCamera()
- Specified by:
getClosestDistToCamera
in interfaceIFocus
- Returns:
- The distance to the camera in internal units
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getCandidateViewAngleApparent
public double getCandidateViewAngleApparent()
Description copied from interface:IFocus
Returns the candidate apparent view angle (view angle corrected with the field of view) of this entity, in radians- Specified by:
getCandidateViewAngleApparent
in interfaceIFocus
- Returns:
- The apparent view angle in radians
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getAppmag
public float getAppmag()
Description copied from interface:IFocus
Gets the apparent magnitude
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getAbsmag
public float getAbsmag()
Description copied from interface:IFocus
Gets the absolute magnitude
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getRotationComponent
public RotationComponent getRotationComponent()
Description copied from interface:IFocus
Returns the rotation component of this focus- Specified by:
getRotationComponent
in interfaceIFocus
- Returns:
- The rotation component. Can be null
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getOrientationQuaternion
public Quaterniond getOrientationQuaternion()
Description copied from interface:IFocus
Returns the orientation quaternion of this focus- Specified by:
getOrientationQuaternion
in interfaceIFocus
- Returns:
- The orientation quaternion. Can be null
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addHit
public void addHit(int screenX, int screenY, int w, int h, int pxdist, NaturalCamera camera, com.badlogic.gdx.utils.Array<IFocus> hits)
Description copied from interface:IFocus
Adds this focus to the hits list if it is hit by the [screenX, screenY] position
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addHit
public void addHit(Vector3d p0, Vector3d p1, NaturalCamera camera, com.badlogic.gdx.utils.Array<IFocus> hits)
Description copied from interface:IFocus
Adds this focus to the hits list if it is hit by the given ray
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makeFocus
public void makeFocus()
Description copied from interface:IFocus
Hook that runs when the candidate is actually made focus
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getFocus
public IFocus getFocus(java.lang.String name)
Description copied from interface:IFocus
Prepares the candidate with the given name
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isCoordinatesTimeOverflow
public boolean isCoordinatesTimeOverflow()
Description copied from interface:IFocus
Checks whether this foucs is within its valid time range, so that it can be used as a focus- Specified by:
isCoordinatesTimeOverflow
in interfaceIFocus
- Returns:
- Whether the focus object is within its valid time range
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