Class OwnTextIconButton

  • All Implemented Interfaces:
    com.badlogic.gdx.scenes.scene2d.utils.Cullable, com.badlogic.gdx.scenes.scene2d.utils.Disableable, com.badlogic.gdx.scenes.scene2d.utils.Layout

    public class OwnTextIconButton
    extends OwnTextButton
    OwnTextButton with an icon. Also, the cursor changes when the mouse rolls over. It also fixes the size issue.
    • Nested Class Summary

      Nested Classes 
      Modifier and Type Class Description
      static class  OwnTextIconButton.TextIconButtonStyle  
      • Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.TextButton

        com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle
      • Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button

        com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle
      • Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

        com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect
    • Field Summary

      • Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

        backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor
    • Constructor Summary

      Constructors 
      Constructor Description
      OwnTextIconButton​(java.lang.String text, int contentAlign, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, java.lang.String styleName)  
      OwnTextIconButton​(java.lang.String text, int align, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, java.lang.String styleName, java.lang.String textButtonStyle)  
      OwnTextIconButton​(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Image up, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)  
      OwnTextIconButton​(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Image up, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, java.lang.String styleName)  
      OwnTextIconButton​(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, java.lang.String styleName)  
      OwnTextIconButton​(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, java.lang.String styleName, java.lang.String textButtonStyle)  
    • Method Summary

      All Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      void draw​(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha)  
      void setContentAlign​(int align)  
      void setDisabled​(boolean isDisabled)  
      void setIcon​(com.badlogic.gdx.scenes.scene2d.ui.Image icon)  
      void setPad​(float pad)  
      void setSpace​(float space)  
      void setStyle​(com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle style, java.lang.String defaultTextButtonStyle)  
      protected void updateImage()  
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.TextButton

        getFontColor, getLabel, getLabelCell, getStyle, getText, setLabel, setStyle, setText, toString
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button

        getBackgroundDrawable, getButtonGroup, getClickListener, getMinHeight, getMinWidth, isChecked, isDisabled, isOver, isPressed, setChecked, setProgrammaticChangeEvents, toggle
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

        add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, drawBackground, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, hit, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, top
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup

        childrenChanged, getMaxHeight, getMaxWidth, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validate
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group

        act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor
      • Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor

        addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setTouchable, setUserObject, setVisible, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
    • Constructor Detail

      • OwnTextIconButton

        public OwnTextIconButton​(java.lang.String text,
                                 com.badlogic.gdx.scenes.scene2d.ui.Skin skin,
                                 java.lang.String styleName)
      • OwnTextIconButton

        public OwnTextIconButton​(java.lang.String text,
                                 int contentAlign,
                                 com.badlogic.gdx.scenes.scene2d.ui.Skin skin,
                                 java.lang.String styleName)
      • OwnTextIconButton

        public OwnTextIconButton​(java.lang.String text,
                                 com.badlogic.gdx.scenes.scene2d.ui.Skin skin,
                                 java.lang.String styleName,
                                 java.lang.String textButtonStyle)
      • OwnTextIconButton

        public OwnTextIconButton​(java.lang.String text,
                                 int align,
                                 com.badlogic.gdx.scenes.scene2d.ui.Skin skin,
                                 java.lang.String styleName,
                                 java.lang.String textButtonStyle)
      • OwnTextIconButton

        public OwnTextIconButton​(java.lang.String text,
                                 com.badlogic.gdx.scenes.scene2d.ui.Image up,
                                 com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
      • OwnTextIconButton

        public OwnTextIconButton​(java.lang.String text,
                                 com.badlogic.gdx.scenes.scene2d.ui.Image up,
                                 com.badlogic.gdx.scenes.scene2d.ui.Skin skin,
                                 java.lang.String styleName)
    • Method Detail

      • setContentAlign

        public void setContentAlign​(int align)
      • setPad

        public void setPad​(float pad)
      • setSpace

        public void setSpace​(float space)
      • setStyle

        public void setStyle​(com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle style,
                             java.lang.String defaultTextButtonStyle)
      • setDisabled

        public void setDisabled​(boolean isDisabled)
        Specified by:
        setDisabled in interface com.badlogic.gdx.scenes.scene2d.utils.Disableable
        Overrides:
        setDisabled in class com.badlogic.gdx.scenes.scene2d.ui.Button
      • updateImage

        protected void updateImage()
      • setIcon

        public void setIcon​(com.badlogic.gdx.scenes.scene2d.ui.Image icon)
      • draw

        public void draw​(com.badlogic.gdx.graphics.g2d.Batch batch,
                         float parentAlpha)
        Overrides:
        draw in class com.badlogic.gdx.scenes.scene2d.ui.TextButton