Package gaiasky.scenegraph
Class ConstellationBoundaries
- java.lang.Object
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- gaiasky.scenegraph.SceneGraphNode
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- gaiasky.scenegraph.ConstellationBoundaries
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- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable,ILineRenderable,IRenderable,IStarContainer,IPosition
public class ConstellationBoundaries extends SceneGraphNode implements ILineRenderable
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Field Summary
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Fields inherited from class gaiasky.scenegraph.SceneGraphNode
aux3d1, aux3d2, aux3d3, aux3d4, aux3f1, aux3f2, aux3f3, aux3f4, cc, children, computed, coordinates, copy, ct, distToCamera, id, localTransform, namekey, names, numChildren, octant, octantId, opacity, orientation, parent, parentkey, parentName, pos, posSph, ROOT_NAME, sg, size, translation, viewAngle, viewAngleApparent
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Constructor Summary
Constructors Constructor Description ConstellationBoundaries()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description protected voidaddToRenderLists(ICamera camera)Adds this entity to the necessary render lists after the distance to the camera and the view angle have been determined.intgetGlPrimitive()floatgetLineWidth()voidinitialize()voidrender(LineRenderSystem renderer, ICamera camera, float alpha)voidsetBoundaries(java.util.List<java.util.List<Vector3d>> boundaries)voidupdateLocalValues(ITimeFrameProvider time, ICamera camera)This function updates all the local values before the localTransform is updated.-
Methods inherited from class gaiasky.scenegraph.SceneGraphNode
add, add, addChild, addChild, addFocusableObjects, addName, addNodes, addToIndex, addToRender, computeFuturePosition, dispose, doneLoading, getAbsoluteOrientation, getAbsolutePosition, getAbsolutePosition, getAggregatedChildren, getAlpha, getChildByName, getChildByNameAndType, getChildrenByType, getComponentType, getCt, getDelta, getDistToCamera, getFirstStarAncestor, getHeight, getHeight, getHeight, getHeightScale, getId, getLineCopy, getName, getNames, getNext, getNode, getNode, getOctant, getOpacity, getOrientation, getPos, getPosition, getPosition, getPosSph, getPredictedPosition, getRadius, getRoot, getSceneGraphDepth, getSimpleCopy, getSize, getStarCount, getUnrotatedPos, getVelocity, getViewAngle, getViewAngleApparent, hasName, hasName, insert, insert, isCopy, isInRender, isInRender, isValidPosition, isVisibilityOn, mustAddToIndex, mustUpdatePosition, namesConcat, removeChild, removeFromIndex, removeFromRender, render2DLabel, render2DLabel, render2DLabel, render2DLabel, render3DLabel, render3DLabel, returnToPool, setColor, setColor, setComputedFlag, setCoordinates, setCt, setCt, setId, setLabelcolor, setLabelcolor, setName, setNamekey, setNames, setParent, setParentkey, setSize, setSize, setUp, toString, update, update, updateLocal, updateNames, updateNamesRec
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Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
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Methods inherited from interface gaiasky.render.IRenderable
getComponentType, getDistToCamera, getOpacity
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Method Detail
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render
public void render(LineRenderSystem renderer, ICamera camera, float alpha)
- Specified by:
renderin interfaceILineRenderable
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setBoundaries
public void setBoundaries(java.util.List<java.util.List<Vector3d>> boundaries)
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addToRenderLists
protected void addToRenderLists(ICamera camera)
Description copied from class:SceneGraphNodeAdds this entity to the necessary render lists after the distance to the camera and the view angle have been determined.- Overrides:
addToRenderListsin classSceneGraphNode
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updateLocalValues
public void updateLocalValues(ITimeFrameProvider time, ICamera camera)
Description copied from class:SceneGraphNodeThis function updates all the local values before the localTransform is updated. Position, rotations and scale must be updated in here.- Overrides:
updateLocalValuesin classSceneGraphNode
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initialize
public void initialize()
- Overrides:
initializein classSceneGraphNode
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getLineWidth
public float getLineWidth()
- Specified by:
getLineWidthin interfaceILineRenderable
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getGlPrimitive
public int getGlPrimitive()
- Specified by:
getGlPrimitivein interfaceILineRenderable
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