Interface Summary Interface Description ExtBatch
Class Summary Class Description BitmapFontRenders bitmap fonts. BitmapFont.BitmapFontDataBacking data for a
BitmapFont.GlyphRepresents a single character in a font page. BitmapFontCacheCaches glyph geometry for a BitmapFont, providing a fast way to render static text. ExtSpriteBatchDraws batched quads using indices. GlyphLayoutStores
runsof glyphs for a piece of text.
GlyphLayout.GlyphRunStores glyphs and positions for a piece of text which is a single color and does not span multiple lines. NinePatchA 3x3 grid of texture regions. SpriteHolds the geometry, color, and texture information for drawing 2D sprites using
TextureAtlasLoads images from texture atlases created by TexturePacker.
A TextureAtlas must be disposed to free up the resources consumed by the backing textures.
TextureAtlas.AtlasRegionDescribes the region of a packed image and provides information about the original image before it was packed. TextureAtlas.AtlasSpriteA sprite that, if whitespace was stripped from the region when it was packed, is automatically positioned as if whitespace had not been stripped. TextureAtlas.TextureAtlasData TextureAtlas.TextureAtlasData.Page TextureAtlas.TextureAtlasData.Region TextureRegionDefines a rectangular area of a texture.