Class RenderGui

java.lang.Object
gaiasky.interafce.AbstractGui
gaiasky.interafce.RenderGui
All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable, IObserver, IGui

public class RenderGui
extends AbstractGui
Only for frame output mode, it displays the current time.
  • Field Details

    • time

      protected com.badlogic.gdx.scenes.scene2d.ui.Label time
    • mainTable

      protected com.badlogic.gdx.scenes.scene2d.ui.Table mainTable
    • messagesInterface

      protected MessagesInterface messagesInterface
    • df

      protected IDateFormat df
  • Constructor Details

    • RenderGui

      public RenderGui​(com.badlogic.gdx.backends.lwjgl3.Lwjgl3Graphics graphics, java.lang.Float unitsPerPixel)
  • Method Details

    • initialize

      public void initialize​(com.badlogic.gdx.assets.AssetManager assetManager, com.badlogic.gdx.graphics.g2d.SpriteBatch sb)
      Description copied from interface: IGui
      Initializes the GUI, adding all the resources to the asset manager queue for loading
      Parameters:
      assetManager - The asset manager to load the resources with
      sb - The sprite batch to use for this GUI's stage
    • doneLoading

      public void doneLoading​(com.badlogic.gdx.assets.AssetManager assetManager)
      Description copied from interface: IGui
      Hook that runs after the assets have been loaded. Completes the initialization process
      Parameters:
      assetManager - The asset manager
    • rebuildGui

      protected void rebuildGui()
      Description copied from class: AbstractGui
      Adds the already created GUI objects to the stage.
      Specified by:
      rebuildGui in class AbstractGui
    • notify

      public void notify​(Events event, java.lang.Object... data)
      Specified by:
      notify in interface IObserver
      Overrides:
      notify in class AbstractGui