Package gaiasky.data

Class AssetBean

java.lang.Object
gaiasky.data.AssetBean

public class AssetBean
extends java.lang.Object
Utility class to hold the assets that must be loaded when the OpenGL context is present. If the AssetManager has been set, it delegates the loading to it.
  • Method Summary

    Modifier and Type Method Description
    static void addAsset​(java.lang.String assetName, java.lang.Class assetClass)  
    static void addAsset​(java.lang.String assetName, java.lang.Class assetClass, com.badlogic.gdx.assets.AssetLoaderParameters params)  
    static java.util.Set<AssetBean> getAssets()  
    void load​(com.badlogic.gdx.assets.AssetManager manager)
    Invokes the load operation on the given AssetManager for this given AssetBean.
    static com.badlogic.gdx.assets.AssetManager manager()  
    static void setAssetManager​(com.badlogic.gdx.assets.AssetManager manager)  

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Method Details

    • addAsset

      public static void addAsset​(java.lang.String assetName, java.lang.Class assetClass)
    • addAsset

      public static void addAsset​(java.lang.String assetName, java.lang.Class assetClass, com.badlogic.gdx.assets.AssetLoaderParameters params)
    • getAssets

      public static java.util.Set<AssetBean> getAssets()
    • setAssetManager

      public static void setAssetManager​(com.badlogic.gdx.assets.AssetManager manager)
    • manager

      public static com.badlogic.gdx.assets.AssetManager manager()
    • load

      public void load​(com.badlogic.gdx.assets.AssetManager manager)
      Invokes the load operation on the given AssetManager for this given AssetBean.
      Parameters:
      manager -