Class CrtMonitor
java.lang.Object
gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
gaiasky.util.gdx.contrib.postprocess.effects.CrtMonitor
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable
public final class CrtMonitor extends PostProcessorEffect
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Field Summary
Fields inherited from class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
enabled
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Constructor Summary
Constructors Constructor Description CrtMonitor(int fboWidth, int fboHeight, boolean barrelDistortion, boolean performBlur, CrtScreen.RgbMode mode, int effectsSupport)
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Method Summary
Modifier and Type Method Description void
disableBlending()
void
dispose()
void
enableBlending(int sfactor, int dfactor)
com.badlogic.gdx.math.Vector2
getChromaticDispersion()
Combine
getCombinePass()
float
getOffset()
CrtScreen.RgbMode
getRgbMode()
com.badlogic.gdx.graphics.Color
getTint()
float
getZoom()
void
rebind()
Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost.void
render(com.badlogic.gdx.graphics.glutils.FrameBuffer src, com.badlogic.gdx.graphics.glutils.FrameBuffer dest, GaiaSkyFrameBuffer main)
Concrete objects shall implements its own rendering, given the source and destination buffers.void
setChromaticDispersion(float redCyan, float blueYellow)
void
setChromaticDispersionBY(float blueYellow)
void
setChromaticDispersionRC(float redCyan)
void
setColorOffset(float offset)
void
setDistortion(float distortion)
void
setRgbMode(CrtScreen.RgbMode mode)
void
setTime(float elapsedSecs)
void
setTint(float r, float g, float b)
void
setTint(com.badlogic.gdx.graphics.Color tint)
void
setZoom(float zoom)
Methods inherited from class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
isEnabled, restoreViewport, setEnabled
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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CrtMonitor
public CrtMonitor(int fboWidth, int fboHeight, boolean barrelDistortion, boolean performBlur, CrtScreen.RgbMode mode, int effectsSupport)
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Method Details
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dispose
public void dispose() -
enableBlending
public void enableBlending(int sfactor, int dfactor) -
disableBlending
public void disableBlending() -
setTime
public void setTime(float elapsedSecs) -
setColorOffset
public void setColorOffset(float offset) -
setChromaticDispersion
public void setChromaticDispersion(float redCyan, float blueYellow) -
setChromaticDispersionRC
public void setChromaticDispersionRC(float redCyan) -
setChromaticDispersionBY
public void setChromaticDispersionBY(float blueYellow) -
setTint
public void setTint(com.badlogic.gdx.graphics.Color tint) -
setTint
public void setTint(float r, float g, float b) -
setDistortion
public void setDistortion(float distortion) -
setZoom
public void setZoom(float zoom) -
setRgbMode
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getCombinePass
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getOffset
public float getOffset() -
getChromaticDispersion
public com.badlogic.gdx.math.Vector2 getChromaticDispersion() -
getZoom
public float getZoom() -
getTint
public com.badlogic.gdx.graphics.Color getTint() -
getRgbMode
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rebind
public void rebind()Description copied from class:PostProcessorEffect
Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost. Eg., framebuffer textures should be updated and shader parameters should be reuploaded/rebound.- Specified by:
rebind
in classPostProcessorEffect
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render
public void render(com.badlogic.gdx.graphics.glutils.FrameBuffer src, com.badlogic.gdx.graphics.glutils.FrameBuffer dest, GaiaSkyFrameBuffer main)Description copied from class:PostProcessorEffect
Concrete objects shall implements its own rendering, given the source and destination buffers.- Specified by:
render
in classPostProcessorEffect
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