Class OwnTextButton

java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Button
com.badlogic.gdx.scenes.scene2d.ui.TextButton
gaiasky.util.scene2d.OwnTextButton
All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable, com.badlogic.gdx.scenes.scene2d.utils.Disableable, com.badlogic.gdx.scenes.scene2d.utils.Layout
Direct Known Subclasses:
OwnTextIconButton

public class OwnTextButton
extends com.badlogic.gdx.scenes.scene2d.ui.TextButton
TextButton in which the cursor changes when the mouse rolls over. It also fixes the size issue.
  • Nested Class Summary

    Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.TextButton

    com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle

    Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button

    com.badlogic.gdx.scenes.scene2d.ui.Button.ButtonStyle

    Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

    com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect
  • Field Summary

    Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

    backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor
  • Constructor Summary

    Constructors
    Constructor Description
    OwnTextButton​(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)  
    OwnTextButton​(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, java.lang.String styleName)  
    OwnTextButton​(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle style)  
  • Method Summary

    Modifier and Type Method Description
    float getPrefHeight()  
    float getPrefWidth()  
    void setHeight​(float height)  
    void setMinHeight​(float height)  
    void setMinWidth​(float width)  
    void setSize​(float width, float height)  
    void setWidth​(float width)  

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.TextButton

    draw, getFontColor, getLabel, getLabelCell, getStyle, getText, setLabel, setStyle, setText, toString

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Button

    getBackgroundDrawable, getButtonGroup, getClickListener, getMinHeight, getMinWidth, isChecked, isDisabled, isOver, isPressed, setChecked, setDisabled, setProgrammaticChangeEvents, toggle

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table

    add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, drawBackground, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, hit, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, top

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup

    childrenChanged, getMaxHeight, getMaxWidth, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validate

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group

    act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, clear, clearChildren, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor

    addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setTouchable, setUserObject, setVisible, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
  • Constructor Details

    • OwnTextButton

      public OwnTextButton​(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
    • OwnTextButton

      public OwnTextButton​(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, java.lang.String styleName)
    • OwnTextButton

      public OwnTextButton​(java.lang.String text, com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle style)
  • Method Details

    • setWidth

      public void setWidth​(float width)
      Overrides:
      setWidth in class com.badlogic.gdx.scenes.scene2d.Actor
    • setMinWidth

      public void setMinWidth​(float width)
    • setHeight

      public void setHeight​(float height)
      Overrides:
      setHeight in class com.badlogic.gdx.scenes.scene2d.Actor
    • setMinHeight

      public void setMinHeight​(float height)
    • setSize

      public void setSize​(float width, float height)
      Overrides:
      setSize in class com.badlogic.gdx.scenes.scene2d.Actor
    • getPrefWidth

      public float getPrefWidth()
      Specified by:
      getPrefWidth in interface com.badlogic.gdx.scenes.scene2d.utils.Layout
      Overrides:
      getPrefWidth in class com.badlogic.gdx.scenes.scene2d.ui.Button
    • getPrefHeight

      public float getPrefHeight()
      Specified by:
      getPrefHeight in interface com.badlogic.gdx.scenes.scene2d.utils.Layout
      Overrides:
      getPrefHeight in class com.badlogic.gdx.scenes.scene2d.ui.Button