Package gaiasky.data
Class AssetBean
java.lang.Object
gaiasky.data.AssetBean
public class AssetBean
extends java.lang.Object
Utility class to hold the assets that must be loaded when the OpenGL context is present.
If the AssetManager has been set, it delegates the loading to it.
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Method Summary
Modifier and Type Method Description static void
addAsset(java.lang.String assetName, java.lang.Class assetClass)
static void
addAsset(java.lang.String assetName, java.lang.Class assetClass, com.badlogic.gdx.assets.AssetLoaderParameters params)
static java.util.Set<AssetBean>
getAssets()
void
load(com.badlogic.gdx.assets.AssetManager manager)
Invokes the load operation on the given AssetManager for this given AssetBean.static com.badlogic.gdx.assets.AssetManager
manager()
static void
setAssetManager(com.badlogic.gdx.assets.AssetManager manager)
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Method Details
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addAsset
public static void addAsset(java.lang.String assetName, java.lang.Class assetClass) -
addAsset
public static void addAsset(java.lang.String assetName, java.lang.Class assetClass, com.badlogic.gdx.assets.AssetLoaderParameters params) -
getAssets
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setAssetManager
public static void setAssetManager(com.badlogic.gdx.assets.AssetManager manager) -
manager
public static com.badlogic.gdx.assets.AssetManager manager() -
load
public void load(com.badlogic.gdx.assets.AssetManager manager)Invokes the load operation on the given AssetManager for this given AssetBean.- Parameters:
manager
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