Package gaiasky.interafce
Class NewBookmarkFolderDialog
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
gaiasky.util.scene2d.OwnWindow
gaiasky.util.scene2d.CollapsibleWindow
gaiasky.interafce.GenericDialog
gaiasky.interafce.NewBookmarkFolderDialog
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable
,com.badlogic.gdx.scenes.scene2d.utils.Layout
public class NewBookmarkFolderDialog extends GenericDialog
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Nested Class Summary
Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect
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Field Summary
Fields Modifier and Type Field Description OwnTextField
input
Fields inherited from class gaiasky.interafce.GenericDialog
acceptButton, bottom, buttonGroup, cancelButton, content, enterExit, escExit, ignoreTouchDown, lastPosX, lastPosY, me, modal, pad10, pad15, pad20, pad5, scrolls, skin, stage
Fields inherited from class gaiasky.util.scene2d.CollapsibleWindow
collapseSpeed
Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor
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Constructor Summary
Constructors Constructor Description NewBookmarkFolderDialog(java.lang.String parent, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage ui)
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Method Summary
Modifier and Type Method Description void
accept()
The accept function, if anyvoid
build()
Build the content herevoid
cancel()
The cancel function, if anyGenericDialog
show(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.Action action)
Packs
the dialog and adds it to the stage with custom action which can be null for instant showMethods inherited from class gaiasky.interafce.GenericDialog
buildSuper, enableComponents, hasAcceptRunnable, hasCancelRunnable, hide, hide, recalculateButtonSize, setAcceptRunnable, setAcceptText, setCancelRunnable, setCancelText, setKeyboardFocus, setModal, show, show, updatePads
Methods inherited from class gaiasky.util.scene2d.CollapsibleWindow
act, collapse, collapseInstant, drawBackground, expand, expandInstant, getHeight, getMaxHeight, getMaxWidth, getPrefHeight, getPrefWidth, getWidth, isCollapsed, pack, setResizable, toggleCollapsed
Methods inherited from class gaiasky.util.scene2d.OwnWindow
draw, drawStageBackground, getStyle, getTitleLabel, getTitleTable, hit, isDragging, isModal, isMovable, isResizable, keepWithinStage, setKeepWithinStage, setMovable, setResizable, setResizeBorder, setStyle
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getMinHeight, getMinWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, top
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
childrenChanged, invalidateHierarchy, needsLayout, setFillParent, setLayoutEnabled, sizeChanged, validate
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group
addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, clear, clearChildren, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor, toString
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
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Field Details
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input
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Constructor Details
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NewBookmarkFolderDialog
public NewBookmarkFolderDialog(java.lang.String parent, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage ui)
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Method Details
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build
public void build()Description copied from class:GenericDialog
Build the content here- Specified by:
build
in classGenericDialog
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accept
public void accept()Description copied from class:GenericDialog
The accept function, if any- Specified by:
accept
in classGenericDialog
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cancel
public void cancel()Description copied from class:GenericDialog
The cancel function, if any- Specified by:
cancel
in classGenericDialog
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show
public GenericDialog show(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.Action action)Description copied from class:GenericDialog
Packs
the dialog and adds it to the stage with custom action which can be null for instant show- Overrides:
show
in classGenericDialog
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