Class FullscreenMesh

java.lang.Object
gaiasky.util.gdx.contrib.postprocess.utils.FullscreenMesh

public class FullscreenMesh
extends java.lang.Object
  • Constructor Summary

    Constructors
    Constructor Description
    FullscreenMesh​(float[] p, int w, int h)  
  • Method Summary

    Modifier and Type Method Description
    void dispose()  
    void render​(com.badlogic.gdx.graphics.glutils.ShaderProgram program)
    Renders the quad with the specified shader program.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • FullscreenMesh

      public FullscreenMesh​(float[] p, int w, int h)
  • Method Details

    • dispose

      public void dispose()
    • render

      public void render​(com.badlogic.gdx.graphics.glutils.ShaderProgram program)
      Renders the quad with the specified shader program.