Class FullscreenMesh
java.lang.Object
gaiasky.util.gdx.contrib.postprocess.utils.FullscreenMesh
public class FullscreenMesh
extends java.lang.Object
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Constructor Summary
Constructors Constructor Description FullscreenMesh(float[] p, int w, int h)
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Method Summary
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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FullscreenMesh
public FullscreenMesh(float[] p, int w, int h)
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Method Details
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dispose
public void dispose() -
render
public void render(com.badlogic.gdx.graphics.glutils.ShaderProgram program)Renders the quad with the specified shader program.
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