Package gaiasky.util.gdx.g2d
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Interface Summary Interface Description ExtBatch -
Class Summary Class Description BitmapFont Renders bitmap fonts.BitmapFont.BitmapFontData Backing data for aBitmapFont
.BitmapFont.Glyph Represents a single character in a font page.BitmapFontCache Caches glyph geometry for a BitmapFont, providing a fast way to render static text.ExtSpriteBatch Draws batched quads using indices.GlyphLayout Storesruns
of glyphs for a piece of text.GlyphLayout.GlyphRun Stores glyphs and positions for a piece of text which is a single color and does not span multiple lines.NinePatch A 3x3 grid of texture regions.Sprite Holds the geometry, color, and texture information for drawing 2D sprites usingBatch
.TextureAtlas Loads images from texture atlases created by TexturePacker.
A TextureAtlas must be disposed to free up the resources consumed by the backing textures.TextureAtlas.AtlasRegion Describes the region of a packed image and provides information about the original image before it was packed.TextureAtlas.AtlasSprite A sprite that, if whitespace was stripped from the region when it was packed, is automatically positioned as if whitespace had not been stripped.TextureAtlas.TextureAtlasData TextureAtlas.TextureAtlasData.Page TextureAtlas.TextureAtlasData.Region TextureRegion Defines a rectangular area of a texture.