Package gaiasky.util.gdx.mesh

  • Interface Summary
    Interface Description
    IntIndexData
    An IntIndexData instance holds index data.
    IntVertexData
    A VertexData instance holds vertices for rendering with OpenGL.
  • Class Summary
    Class Description
    IntIndexArray
    This implementation uses 32-bit integer indices instead of 16-bit shorts
    IntIndexBufferObject
    This implementation uses 32-bit integer indices instead of 16-bit shorts
    IntIndexBufferObjectSubData
    This implementation uses 32-bit integer indices instead of 16-bit shorts
    IntMesh
    This implementation uses 32-bit integer indices instead of 16-bit shorts used in Mesh
    VertexArray
    Convenience class for working with OpenGL vertex arrays.
    VertexBufferObject
    A VertexData implementation based on OpenGL vertex buffer objects.
    VertexBufferObjectSubData
    A VertexData implementation based on OpenGL vertex buffer objects.
    VertexBufferObjectWithVAO
    A VertexData implementation that uses vertex buffer objects and vertex array objects.
  • Enum Summary
    Enum Description
    IntMesh.VertexDataType