Package gaiasky.render.system
Class VertGPURenderSystem<T extends IGPUVertsRenderable>
java.lang.Object
gaiasky.render.system.AbstractRenderSystem
gaiasky.render.system.ImmediateRenderSystem
gaiasky.render.system.VertGPURenderSystem<T>
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IRenderSystem
public class VertGPURenderSystem<T extends IGPUVertsRenderable> extends ImmediateRenderSystem
Renders vertices using a VBO.
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Nested Class Summary
Nested classes/interfaces inherited from class gaiasky.render.system.ImmediateRenderSystem
ImmediateRenderSystem.MeshData
Nested classes/interfaces inherited from class gaiasky.render.system.AbstractRenderSystem
AbstractRenderSystem.RenderSystemRunnable
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Field Summary
Fields inherited from class gaiasky.render.system.ImmediateRenderSystem
curr, logger, meshes, meshIdx, tempVerts
Fields inherited from class gaiasky.render.system.AbstractRenderSystem
alphas, aux, auxd, comp, POINT_UPDATE_FLAG, postRunnables, preRunnables, programs, rc
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Constructor Summary
Constructors Constructor Description VertGPURenderSystem(SceneGraphRenderer.RenderGroup rg, float[] alphas, ExtShaderProgram[] shaders, boolean lines)
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Method Summary
Modifier and Type Method Description protected com.badlogic.gdx.graphics.VertexAttribute[]
buildVertexAttributes()
protected void
initShaderProgram()
protected void
initVertices()
boolean
isLine()
boolean
isPoint()
void
renderStud(com.badlogic.gdx.utils.Array<IRenderable> renderables, ICamera camera, double t)
Methods inherited from class gaiasky.render.system.ImmediateRenderSystem
clearMeshData, color, color, color, color, createMeshData, dispose, ensureTempVertsSize, vertex
Methods inherited from class gaiasky.render.system.AbstractRenderSystem
addDepthBufferUniforms, addEffectsUniforms, addGravWaveUniforms, addPostRunnables, addPreRunnables, addPreviousFrameUniforms, addRelativisticUniforms, addVRScale, getAlpha, getAlpha, getRenderGroup, getShaderProgram, render, resize, run, updateBatchSize
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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camera
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lines
protected boolean lines
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Constructor Details
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VertGPURenderSystem
public VertGPURenderSystem(SceneGraphRenderer.RenderGroup rg, float[] alphas, ExtShaderProgram[] shaders, boolean lines)
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Method Details
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isLine
public boolean isLine() -
isPoint
public boolean isPoint() -
initShaderProgram
protected void initShaderProgram()- Specified by:
initShaderProgram
in classImmediateRenderSystem
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initVertices
protected void initVertices()- Specified by:
initVertices
in classImmediateRenderSystem
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renderStud
public void renderStud(com.badlogic.gdx.utils.Array<IRenderable> renderables, ICamera camera, double t)- Specified by:
renderStud
in classAbstractRenderSystem
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buildVertexAttributes
protected com.badlogic.gdx.graphics.VertexAttribute[] buildVertexAttributes()
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