Class RelativisticEffectsComponent

java.lang.Object
gaiasky.scenegraph.component.RelativisticEffectsComponent

public class RelativisticEffectsComponent
extends java.lang.Object
  • Constructor Details

    • RelativisticEffectsComponent

      public RelativisticEffectsComponent()
  • Method Details

    • doneLoading

      public void doneLoading​(java.util.Map<java.lang.String,​com.badlogic.gdx.graphics.g3d.Material> materials)
    • doneLoading

      public void doneLoading​(com.badlogic.gdx.graphics.g3d.Material mat)
    • setUpRelativisticEffectsMaterial

      public void setUpRelativisticEffectsMaterial​(com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.g3d.Material> materials)
    • setUpRelativisticEffectsMaterial

      public void setUpRelativisticEffectsMaterial​(com.badlogic.gdx.graphics.g3d.Material mat)
    • removeRelativisticEffectsMaterial

      public void removeRelativisticEffectsMaterial​(com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.g3d.Material> materials)
    • removeRelativisticEffectsMaterial

      public void removeRelativisticEffectsMaterial​(com.badlogic.gdx.graphics.g3d.Material mat)
    • setUpGravitationalWavesMaterial

      public void setUpGravitationalWavesMaterial​(com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.g3d.Material> materials)
    • setUpGravitationalWavesMaterial

      public void setUpGravitationalWavesMaterial​(com.badlogic.gdx.graphics.g3d.Material mat)
    • removeGravitationalWavesMaterial

      public void removeGravitationalWavesMaterial​(com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.g3d.Material> materials)
    • removeGravitationalWavesMaterial

      public void removeGravitationalWavesMaterial​(com.badlogic.gdx.graphics.g3d.Material mat)
    • updateRelativisticEffectsMaterial

      public void updateRelativisticEffectsMaterial​(com.badlogic.gdx.graphics.g3d.Material material, ICamera camera)
    • updateRelativisticEffectsMaterial

      public void updateRelativisticEffectsMaterial​(com.badlogic.gdx.graphics.g3d.Material material, ICamera camera, float vc)
    • updateGravitationalWavesMaterial

      public void updateGravitationalWavesMaterial​(com.badlogic.gdx.graphics.g3d.Material material)
    • hasGravitationalWaves

      public boolean hasGravitationalWaves​(com.badlogic.gdx.graphics.g3d.Material mat)
    • hasRelativisticEffects

      public boolean hasRelativisticEffects​(com.badlogic.gdx.graphics.g3d.Material mat)