java.lang.Object
gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
gaiasky.util.gdx.contrib.postprocess.effects.Anaglyphic
All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable

public final class Anaglyphic
extends PostProcessorEffect
Anaglyphic 3D red-cyan effect
  • Field Summary

    Fields inherited from class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect

    enabled
  • Constructor Summary

    Constructors
    Constructor Description
    Anaglyphic()  
  • Method Summary

    Modifier and Type Method Description
    void dispose()  
    void rebind()
    Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost.
    void render​(com.badlogic.gdx.graphics.glutils.FrameBuffer src, com.badlogic.gdx.graphics.glutils.FrameBuffer dest, GaiaSkyFrameBuffer main)
    Concrete objects shall implements its own rendering, given the source and destination buffers.
    void setTextureLeft​(com.badlogic.gdx.graphics.Texture tex)  
    void setTextureRight​(com.badlogic.gdx.graphics.Texture tex)  

    Methods inherited from class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect

    isEnabled, restoreViewport, setEnabled

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • Anaglyphic

      public Anaglyphic()
  • Method Details

    • dispose

      public void dispose()
    • rebind

      public void rebind()
      Description copied from class: PostProcessorEffect
      Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost. Eg., framebuffer textures should be updated and shader parameters should be reuploaded/rebound.
      Specified by:
      rebind in class PostProcessorEffect
    • setTextureLeft

      public void setTextureLeft​(com.badlogic.gdx.graphics.Texture tex)
    • setTextureRight

      public void setTextureRight​(com.badlogic.gdx.graphics.Texture tex)
    • render

      public void render​(com.badlogic.gdx.graphics.glutils.FrameBuffer src, com.badlogic.gdx.graphics.glutils.FrameBuffer dest, GaiaSkyFrameBuffer main)
      Description copied from class: PostProcessorEffect
      Concrete objects shall implements its own rendering, given the source and destination buffers.
      Specified by:
      render in class PostProcessorEffect