Package gaiasky.scenegraph
Class RecursiveGrid
java.lang.Object
gaiasky.scenegraph.SceneGraphNode
gaiasky.scenegraph.FadeNode
gaiasky.scenegraph.RecursiveGrid
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable
,IObserver
,I3DTextRenderable
,ILineRenderable
,IModelRenderable
,IRenderable
,IStarContainer
,IVisibilitySwitch
,IPosition
public class RecursiveGrid
extends FadeNode
implements IModelRenderable, I3DTextRenderable, ILineRenderable, IObserver
A recursive grid which adapts to equatorial, ecliptic and galactic systems.
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Field Summary
Fields inherited from class gaiasky.scenegraph.FadeNode
catalogInfo, currentDistance, highlighted, hlallvisible, hlc, hlcma, hlcmi, hlcmmax, hlcmmin, hlplain, inSceneGraph, labelcolor, labelPosition
Fields inherited from class gaiasky.scenegraph.SceneGraphNode
aux3b1, aux3b2, aux3b3, aux3b4, aux3d1, aux3d2, aux3d3, aux3d4, aux3f1, aux3f2, aux3f3, aux3f4, children, computed, coordinates, copy, ct, distToCamera, id, lastStateChangeTimeMs, localTransform, namekey, names, numChildren, octant, octantId, opacity, orientation, parent, parentkey, parentName, pos, posSph, ROOT_NAME, sg, size, translation, viewAngle, viewAngleApparent, visible
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionprotected void
addToRenderLists(ICamera camera)
Adds this entity to the necessary render lists after the distance to the camera and the view angle have been determined.void
doneLoading(com.badlogic.gdx.assets.AssetManager manager)
int
float
float
Gets the text opacityboolean
void
boolean
isLabel()
Is it a label or another kind of text?void
void
render(LineRenderSystem renderer, ICamera camera, float alpha)
Line rendering.void
render(ExtSpriteBatch batch, ExtShaderProgram shader, FontRenderSystem sys, RenderingContext rc, ICamera camera)
Label rendering.void
render(IntModelBatch modelBatch, float alpha, double t, RenderingContext rc, SceneGraphRenderer.RenderGroup group)
Model rendering.boolean
Tells whether the text must be rendered or not for this entityvoid
void
setModel(ModelComponent mc)
void
setRendergroup(String rg)
void
Sets the absolute size (diameter) of this entityvoid
Sets the absolute size (diameter) of this entityvoid
setTransformName(String transformName)
text()
Returns the textfloat[]
Returns an array with the text colour in the fashion [r, g, b, a]void
Executes the blending for the textvoid
textPosition(ICamera cam, Vector3d out)
Sets the position of this text in the out vectorfloat
Returns the text scale for the scale varying in the shaderfloat
textSize()
Returns the text sizevoid
update(ITimeFrameProvider time, Vector3b parentTransform, ICamera camera, float opacity)
Methods inherited from class gaiasky.scenegraph.FadeNode
getBaseOpacity, getCatalogInfo, getFadeIn, getFadeOut, getHlcma, getHlcmi, getHlcmmax, getHlcmmin, highlight, highlight, isHighlighted, isHlAllVisible, isHlplain, setCataloginfo, setCatalogInfo, setCatalogInfoBare, setFadein, setFadeout, setLabelcolor, setLabelcolor, setLabelposition, setPosition, setPositionobjectname, setUp, updateLocal, updateLocalValues, updateOpacity
Methods inherited from class gaiasky.scenegraph.SceneGraphNode
add, add, addChild, addChild, addFocusableObjects, addName, addNodes, addToIndex, addToRender, computeFuturePosition, dispose, getAbsoluteOrientation, getAbsolutePosition, getAbsolutePosition, getAggregatedChildren, getAlpha, getChildByName, getChildByNameAndType, getChildrenByComponentType, getChildrenByType, getColor, getComponentType, getCt, getDelta, getDescription, getDistToCamera, getFirstStarAncestor, getHeight, getHeight, getHeight, getHeightScale, getId, getLineCopy, getName, getNames, getNext, getNode, getNode, getOctant, getOpacity, getOrientation, getPos, getPosition, getPosition, getPosSph, getPredictedPosition, getRadius, getRoot, getSceneGraphDepth, getSimpleCopy, getSize, getStarCount, getUnrotatedPos, getVelocity, getViewAngle, getViewAngleApparent, getVisibilityOpacityFactor, hasCt, hasName, hasName, insert, insert, isCopy, isInRender, isInRender, isValidPosition, isVisibilityOn, isVisible, isVisible, isVisibleGroup, msSinceStateChange, mustAddToIndex, mustUpdatePosition, namesConcat, removeChild, removeFromIndex, removeFromRender, render2DLabel, render2DLabel, render2DLabel, render2DLabel, render3DLabel, render3DLabel, returnToPool, setColor, setColor, setComputedFlag, setCoordinates, setCt, setCt, setDescription, setId, setName, setNamekey, setNames, setParent, setParentkey, setVisible, setVisibleGroup, shouldRender, toString, update, updateNames, updateNamesRec
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface gaiasky.render.IRenderable
getComponentType, getDistToCamera, getOpacity
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Field Details
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transformName
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mc
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Constructor Details
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RecursiveGrid
public RecursiveGrid()
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Method Details
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initialize
public void initialize()- Overrides:
initialize
in classSceneGraphNode
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getCoordinateSystemd
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doneLoading
public void doneLoading(com.badlogic.gdx.assets.AssetManager manager)- Overrides:
doneLoading
in classFadeNode
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addToRenderLists
Description copied from class:SceneGraphNode
Adds this entity to the necessary render lists after the distance to the camera and the view angle have been determined.- Overrides:
addToRenderLists
in classFadeNode
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update
public void update(ITimeFrameProvider time, Vector3b parentTransform, ICamera camera, float opacity) -
render
public void render(IntModelBatch modelBatch, float alpha, double t, RenderingContext rc, SceneGraphRenderer.RenderGroup group)Model rendering.- Specified by:
render
in interfaceIModelRenderable
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render
public void render(ExtSpriteBatch batch, ExtShaderProgram shader, FontRenderSystem sys, RenderingContext rc, ICamera camera)Label rendering.- Specified by:
render
in interfaceI3DTextRenderable
- Parameters:
batch
- The sprite batchshader
- The shadersys
- The font render systemrc
- The render contextcamera
- The camera
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render
Line rendering.- Specified by:
render
in interfaceILineRenderable
- Parameters:
renderer
- The line renderer.camera
- The camera.alpha
- The alpha opacity.
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setTransformName
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hasAtmosphere
public boolean hasAtmosphere()- Specified by:
hasAtmosphere
in interfaceIModelRenderable
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setModel
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setLabel
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renderText
public boolean renderText()Description copied from interface:I3DTextRenderable
Tells whether the text must be rendered or not for this entity- Specified by:
renderText
in interfaceI3DTextRenderable
- Returns:
- True if text must be rendered
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textColour
public float[] textColour()Description copied from interface:I3DTextRenderable
Returns an array with the text colour in the fashion [r, g, b, a]- Specified by:
textColour
in interfaceI3DTextRenderable
- Returns:
- Array with the colour
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textSize
public float textSize()Description copied from interface:I3DTextRenderable
Returns the text size- Specified by:
textSize
in interfaceI3DTextRenderable
- Returns:
- The text size
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textScale
public float textScale()Description copied from interface:I3DTextRenderable
Returns the text scale for the scale varying in the shader- Specified by:
textScale
in interfaceI3DTextRenderable
- Returns:
- The scale
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textPosition
Description copied from interface:I3DTextRenderable
Sets the position of this text in the out vector- Specified by:
textPosition
in interfaceI3DTextRenderable
out
- The out parameter with the result
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text
Description copied from interface:I3DTextRenderable
Returns the text- Specified by:
text
in interfaceI3DTextRenderable
- Returns:
- The text
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textDepthBuffer
public void textDepthBuffer()Description copied from interface:I3DTextRenderable
Executes the blending for the text- Specified by:
textDepthBuffer
in interfaceI3DTextRenderable
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isLabel
public boolean isLabel()Description copied from interface:I3DTextRenderable
Is it a label or another kind of text?- Specified by:
isLabel
in interfaceI3DTextRenderable
- Returns:
- Whether this is a label
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getTextOpacity
public float getTextOpacity()Description copied from interface:I3DTextRenderable
Gets the text opacity- Specified by:
getTextOpacity
in interfaceI3DTextRenderable
- Returns:
- Text opacity
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setRendergroup
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setSize
Description copied from class:SceneGraphNode
Sets the absolute size (diameter) of this entity -
setSize
Description copied from class:SceneGraphNode
Sets the absolute size (diameter) of this entity -
notify
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getLineWidth
public float getLineWidth()- Specified by:
getLineWidth
in interfaceILineRenderable
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getGlPrimitive
public int getGlPrimitive()- Specified by:
getGlPrimitive
in interfaceILineRenderable
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