Package gaiasky.scenegraph.component
Class CloudComponent
java.lang.Object
gaiasky.scenegraph.component.CloudComponent
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Field Summary
Modifier and TypeFieldDescriptioncom.badlogic.gdx.math.Matrix4
int
float
protected static com.badlogic.gdx.assets.loaders.TextureLoader.TextureParameter
Default texture parameters -
Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
disposeTextures(com.badlogic.gdx.assets.AssetManager manager)
Disposes and unloads all currently loaded textures immediatelyvoid
doneLoading(com.badlogic.gdx.assets.AssetManager manager)
void
initialize(boolean force)
void
boolean
isFinishedLoading(com.badlogic.gdx.assets.AssetManager manager)
boolean
void
removeAtmosphericScattering(com.badlogic.gdx.graphics.g3d.Material mat)
void
void
setCloudtrans(String cloudtrans)
void
setLocalTransform(com.badlogic.gdx.math.Matrix4 localTransform)
void
setMc(ModelComponent mc)
void
void
setQuality(Long quality)
void
void
touch()
void
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Field Details
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textureParams
protected static final com.badlogic.gdx.assets.loaders.TextureLoader.TextureParameter textureParamsDefault texture parameters -
quality
public int quality -
size
public float size -
mc
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localTransform
public com.badlogic.gdx.math.Matrix4 localTransform -
cloud
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cloudtrans
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cloudUnpacked
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cloudtransUnpacked
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params
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Constructor Details
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CloudComponent
public CloudComponent()
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Method Details
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initialize
public void initialize(boolean force) -
isFinishedLoading
public boolean isFinishedLoading(com.badlogic.gdx.assets.AssetManager manager) -
isFL
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doneLoading
public void doneLoading(com.badlogic.gdx.assets.AssetManager manager) -
touch
public void touch() -
update
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initMaterial
public void initMaterial() -
disposeTextures
public void disposeTextures(com.badlogic.gdx.assets.AssetManager manager)Disposes and unloads all currently loaded textures immediately- Parameters:
manager
- The asset manager
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removeAtmosphericScattering
public void removeAtmosphericScattering(com.badlogic.gdx.graphics.g3d.Material mat) -
setQuality
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setSize
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setMc
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setLocalTransform
public void setLocalTransform(com.badlogic.gdx.math.Matrix4 localTransform) -
setParams
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setCloud
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setCloudtrans
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