Package gaiasky.util.color
Class ColorUtils
java.lang.Object
gaiasky.util.color.ColorUtils
-
Field Summary
Modifier and TypeFieldDescriptionstatic float[]
static com.badlogic.gdx.graphics.Color
static float[][]
Highlight color array for datasetsstatic float[]
static com.badlogic.gdx.graphics.Color
static float[]
static com.badlogic.gdx.graphics.Color
static float[]
static com.badlogic.gdx.graphics.Color
static float[]
static com.badlogic.gdx.graphics.Color
static float[]
static com.badlogic.gdx.graphics.Color
static float[]
static com.badlogic.gdx.graphics.Color
static float[]
static com.badlogic.gdx.graphics.Color
static float[]
static com.badlogic.gdx.graphics.Color
static float[]
static com.badlogic.gdx.graphics.Color
static float[]
static com.badlogic.gdx.graphics.Color
static float[]
static com.badlogic.gdx.graphics.Color
-
Constructor Summary
-
Method Summary
Modifier and TypeMethodDescriptionstatic float[]
brighten(float[] rgb, float luminosity)
Returns a copy of the RGB colour brightened up by the given amountstatic float[]
BVtoRGB(double bv)
Converts the color index B-V to RGB model.static void
colormap_blue_to_magenta(float value, float[] rgba)
static void
colormap_blue_white_red(float value, float[] rgba)
Converts a scalar normalized to the range [0:1] into a blue-white-red rgba color, with blue at 0, white at 0.5 and red at 1static void
colormap_long_rainbow(float value, float[] rgba)
Converts a scalar in [0..1] to a long rainbow of rgba values.static void
colormap_short_rainbow(float value, float[] rgba)
Converts a scalar normalized to the range [0:1] into a short rainbow of rgba values.static void
colormap_yellow_to_red(float value, float[] rgba)
Converts a scalar in [0..1] to a yellow to red map.static int
getBlue(int rgb)
static float[]
getColorFromIndex(int idx)
static int
getGreen(int rgb)
static int
getRed(int rgb)
static float[]
getRgbaComplimentary(float[] rgba)
static float[]
getRgbComplimentary(float[] rgb)
static void
grayscale(float value, float[] rgba)
Converts a scalar value that is normalized to [0:1] into a grayscale color vector rgba.static float[]
static float[]
static float[]
hsbToRgb(float[] hsb)
static int
HSBtoRGB(float hue, float saturation, float brightness)
static float[]
hslToRgb(float[] hsl)
Converts an HSL color value to RGB.static boolean
isZero(com.badlogic.gdx.graphics.Color c)
static float
normalize(float value, float min, float max)
static String
rgbaToHex(float[] color)
static String
rgbToHex(float[] color)
static float[]
rgbToHsb(float[] color)
static float[]
rgbToHsl(float[] rgb)
Converts an RGB color value to HSL.static float[]
teffToRGB_harre(double teff)
Convert effective temperature to RGB using the Harre and Heller 2021 (Digital Color of Stars) method.static float[]
teffToRGB_rough(double teff)
Converts effective temperature in Kelvin (1000-40000) to RGB
-
Field Details
-
gGreen
public static float[] gGreen -
gGreenC
public static com.badlogic.gdx.graphics.Color gGreenC -
gBlue
public static float[] gBlue -
gBlueC
public static com.badlogic.gdx.graphics.Color gBlueC -
gRed
public static float[] gRed -
gRedC
public static com.badlogic.gdx.graphics.Color gRedC -
gYellow
public static float[] gYellow -
gYellowC
public static com.badlogic.gdx.graphics.Color gYellowC -
gWhite
public static float[] gWhite -
gWhiteC
public static com.badlogic.gdx.graphics.Color gWhiteC -
gPink
public static float[] gPink -
gPinkC
public static com.badlogic.gdx.graphics.Color gPinkC -
aOrange
public static float[] aOrange -
aOrangeC
public static com.badlogic.gdx.graphics.Color aOrangeC -
tPurple
public static float[] tPurple -
tPurpleC
public static com.badlogic.gdx.graphics.Color tPurpleC -
ddMagenta
public static float[] ddMagenta -
ddMagentaC
public static com.badlogic.gdx.graphics.Color ddMagentaC -
ddBrown
public static float[] ddBrown -
ddBrownC
public static com.badlogic.gdx.graphics.Color ddBrownC -
oLightGray
public static float[] oLightGray -
oLightGrayC
public static com.badlogic.gdx.graphics.Color oLightGrayC -
oDarkGray
public static float[] oDarkGray -
oDarkGrayC
public static com.badlogic.gdx.graphics.Color oDarkGrayC -
colorArray
public static float[][] colorArrayHighlight color array for datasets
-
-
Constructor Details
-
ColorUtils
public ColorUtils()
-
-
Method Details
-
getColorFromIndex
public static float[] getColorFromIndex(int idx) -
getRgbaComplimentary
public static float[] getRgbaComplimentary(float[] rgba) -
getRgbComplimentary
public static float[] getRgbComplimentary(float[] rgb) -
rgbToHsb
public static float[] rgbToHsb(float[] color) -
hsbToRgb
public static float[] hsbToRgb(float[] hsb) -
rgbaToHex
-
rgbToHex
-
hexToRgba
-
hexToRgb
-
normalize
public static float normalize(float value, float min, float max) -
grayscale
public static void grayscale(float value, float[] rgba)Converts a scalar value that is normalized to [0:1] into a grayscale color vector rgba. See: http://www.particleincell.com/blog/2014/colormap/- Parameters:
value
-
-
colormap_blue_white_red
public static void colormap_blue_white_red(float value, float[] rgba)Converts a scalar normalized to the range [0:1] into a blue-white-red rgba color, with blue at 0, white at 0.5 and red at 1- Parameters:
value
- The valuergba
- The color
-
colormap_short_rainbow
public static void colormap_short_rainbow(float value, float[] rgba)Converts a scalar normalized to the range [0:1] into a short rainbow of rgba values. See: http://www.particleincell.com/blog/2014/colormap/- Parameters:
value
-
-
colormap_long_rainbow
public static void colormap_long_rainbow(float value, float[] rgba)Converts a scalar in [0..1] to a long rainbow of rgba values. See here- Parameters:
value
- The value in [0..1]
-
colormap_yellow_to_red
public static void colormap_yellow_to_red(float value, float[] rgba)Converts a scalar in [0..1] to a yellow to red map. See here- Parameters:
value
- The value to convert
-
colormap_blue_to_magenta
public static void colormap_blue_to_magenta(float value, float[] rgba) -
teffToRGB_harre
public static float[] teffToRGB_harre(double teff)Convert effective temperature to RGB using the Harre and Heller 2021 (Digital Color of Stars) method.- Parameters:
teff
- The effective temperature of the star- Returns:
- The RGB color in a float array
- See Also:
- Paper at ADS
-
teffToRGB_rough
public static float[] teffToRGB_rough(double teff)Converts effective temperature in Kelvin (1000-40000) to RGB- Parameters:
teff
- Effective temperature- Returns:
- The RGB color in a float array
- See Also:
- Temperature to RGB, Color temperature conversion
-
BVtoRGB
public static float[] BVtoRGB(double bv)Converts the color index B-V to RGB model. See here- Parameters:
bv
- The B-V color index- Returns:
- The RGB as a float array in [0..1]
-
brighten
public static float[] brighten(float[] rgb, float luminosity)Returns a copy of the RGB colour brightened up by the given amount- Parameters:
rgb
- The RGB colorluminosity
- The new luminosity amount in [0..1]- Returns:
- The new RGB array
-
rgbToHsl
public static float[] rgbToHsl(float[] rgb)Converts an RGB color value to HSL. Conversion formula adapted from http://en.wikipedia.org/wiki/HSL_color_space. Assumes r, g, and b are contained in the set [0..255] and returns h, s, and l in the set [0..1]- Parameters:
rgb
- Float array with the RGB values- Returns:
- Array The HSL representation
-
hslToRgb
public static float[] hslToRgb(float[] hsl)Converts an HSL color value to RGB. Conversion formula adapted from http://en.wikipedia.org/wiki/HSL_color_space. Assumes h, s, and l are contained in the set [0..1] and returns r, g, and b in the set [0..255].- Parameters:
hsl
- Float array with the HSL values- Returns:
- Array The RGB representation
-
HSBtoRGB
public static int HSBtoRGB(float hue, float saturation, float brightness) -
getRed
public static int getRed(int rgb) -
getGreen
public static int getGreen(int rgb) -
getBlue
public static int getBlue(int rgb) -
isZero
public static boolean isZero(com.badlogic.gdx.graphics.Color c)
-