Package gaiasky.util.gdx.mesh


package gaiasky.util.gdx.mesh
  • Interface Summary
    Interface
    Description
    An IntIndexData instance holds index data.
    A VertexData instance holds vertices for rendering with OpenGL.
  • Class Summary
    Class
    Description
    This implementation uses 32-bit integer indices instead of 16-bit shorts
    This implementation uses 32-bit integer indices instead of 16-bit shorts
    This implementation uses 32-bit integer indices instead of 16-bit shorts
    This implementation uses 32-bit integer indices instead of 16-bit shorts used in Mesh
    Convenience class for working with OpenGL vertex arrays.
    A VertexData implementation based on OpenGL vertex buffer objects.
    A VertexData implementation based on OpenGL vertex buffer objects.
    A VertexData implementation that uses vertex buffer objects and vertex array objects.
  • Enum Class Summary
    Enum Class
    Description