Class DepthMapAttribute

java.lang.Object
com.badlogic.gdx.graphics.g3d.Attribute
gaiasky.util.gdx.shader.DepthMapAttribute
All Implemented Interfaces:
Comparable<com.badlogic.gdx.graphics.g3d.Attribute>

public class DepthMapAttribute extends com.badlogic.gdx.graphics.g3d.Attribute
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static long
     
    static String
     
    com.badlogic.gdx.graphics.g3d.utils.TextureDescriptor<com.badlogic.gdx.graphics.Texture>
     

    Fields inherited from class com.badlogic.gdx.graphics.g3d.Attribute

    type
  • Constructor Summary

    Constructors
    Constructor
    Description
    DepthMapAttribute​(long type)
     
    DepthMapAttribute​(long type, com.badlogic.gdx.graphics.Texture tex)
     
     
  • Method Summary

    Modifier and Type
    Method
    Description
    int
    compareTo​(com.badlogic.gdx.graphics.g3d.Attribute o)
    TODO Implement this
    com.badlogic.gdx.graphics.g3d.Attribute
     
    boolean
    equals​(Object obj)
     
    void
    set​(com.badlogic.gdx.graphics.Texture tex)
     

    Methods inherited from class com.badlogic.gdx.graphics.g3d.Attribute

    equals, getAttributeAlias, getAttributeType, hashCode, register, toString

    Methods inherited from class java.lang.Object

    clone, finalize, getClass, notify, notifyAll, wait, wait, wait
  • Field Details

    • ShadowTextureAlias

      public static final String ShadowTextureAlias
      See Also:
      Constant Field Values
    • ShadowTexture

      public static final long ShadowTexture
    • textureDescription

      public final com.badlogic.gdx.graphics.g3d.utils.TextureDescriptor<com.badlogic.gdx.graphics.Texture> textureDescription
  • Constructor Details

    • DepthMapAttribute

      public DepthMapAttribute(long type)
    • DepthMapAttribute

      public DepthMapAttribute(long type, com.badlogic.gdx.graphics.Texture tex)
    • DepthMapAttribute

      public DepthMapAttribute(DepthMapAttribute copyFrom)
  • Method Details

    • set

      public void set(com.badlogic.gdx.graphics.Texture tex)
    • copy

      public com.badlogic.gdx.graphics.g3d.Attribute copy()
      Specified by:
      copy in class com.badlogic.gdx.graphics.g3d.Attribute
    • equals

      public boolean equals(Object obj)
      Overrides:
      equals in class com.badlogic.gdx.graphics.g3d.Attribute
    • compareTo

      public int compareTo(com.badlogic.gdx.graphics.g3d.Attribute o)
      TODO Implement this