Package gaiasky.scenegraph
Class Billboard
java.lang.Object
gaiasky.scenegraph.SceneGraphNode
gaiasky.scenegraph.CelestialBody
gaiasky.scenegraph.ModelBody
gaiasky.scenegraph.Billboard
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable
,I3DTextRenderable
,IModelRenderable
,IQuadRenderable
,IRenderable
,IFocus
,IStarContainer
,IVisibilitySwitch
,IPosition
- Direct Known Subclasses:
BillboardGalaxy
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Field Summary
Modifier and TypeFieldDescriptionprotected double[]
protected boolean
protected com.badlogic.gdx.math.Quaternion
protected static double
protected static double
protected static double
Fields inherited from class gaiasky.scenegraph.ModelBody
fadeOpacity, inverseRefPlaneTransform, locThOverFactor, locVaMultiplier, mc, refPlane, refPlaneTransform, shadow, shadowMapValues, sizeScaleFactor, transformations
Fields inherited from class gaiasky.scenegraph.CelestialBody
absmag, appmag, ccPale, ccTransit, colorbv, compalpha, coordinatesTimeOverflow, rc, TH_OVER_FACTOR, wikiname
Fields inherited from class gaiasky.scenegraph.SceneGraphNode
aux3b1, aux3b2, aux3b3, aux3b4, aux3d1, aux3d2, aux3d3, aux3d4, aux3f1, aux3f2, aux3f3, aux3f4, cc, children, computed, coordinates, copy, ct, distToCamera, id, lastStateChangeTimeMs, localTransform, namekey, names, numChildren, octant, octantId, opacity, orientation, parent, parentkey, parentName, pos, posSph, ROOT_NAME, sg, size, translation, viewAngle, viewAngleApparent, visible
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionprotected void
addToRenderLists(ICamera camera)
Adds this entity to the necessary render lists after the distance to the camera and the view angle have been determined.void
doneLoading(com.badlogic.gdx.assets.AssetManager manager)
protected void
forceUpdatePosition(ITimeFrameProvider time, boolean force)
Default implementation, only sets the result of the coordinates call to posfloat
getFuzzyRenderSize(ICamera camera)
float
Gets the text opacityprotected float
protected float
void
protected float
float
void
render(IntModelBatch modelBatch, float alpha, double t, RenderingContext rc, SceneGraphRenderer.RenderGroup group)
Model renderingboolean
Tells whether the text must be rendered or not for this entityvoid
setFade(double[] fadein)
void
void
Sets the size of this entity in parsecsvoid
setToLocalTransform(com.badlogic.gdx.math.Matrix4 localTransform, boolean forceUpdate)
Sets the local transform of this satellitefloat
Returns the text scale for the scale varying in the shaderdouble
radius/distance limit for rendering at all.double
Angle limit for rendering as point.double
radius/distance limit for rendering as shader.protected void
Update the local transform with the transform and the rotations/scales necessary.void
updateLocalValues(ITimeFrameProvider time, ICamera camera)
This function updates all the local values before the localTransform is updated.Methods inherited from class gaiasky.scenegraph.ModelBody
addHit, addHit, dispose, getHeight, getHeight, getHeight, getHeightScale, getInnerRad, getPositionAboveSurface, getRadius, getSize, getThOverFactor, isShadow, labelMax, prepareShadowEnvironment, render, render, renderTessellated, setLocthoverfactor, setLocvamultiplier, setModel, setRefplane, setShadowvalues, setSizescalefactor, setToLocalTransform, setToLocalTransform, setTransformations, updateLocal
Methods inherited from class gaiasky.scenegraph.CelestialBody
addFocusableObjects, checkClickDistance, checkHitCondition, computeViewAngle, getAbsmag, getAppmag, getCandidateId, getCandidateName, getCandidateViewAngleApparent, getClosestAbsolutePos, getClosestDistToCamera, getClosestName, getFocus, getOrientationQuaternion, getPmX, getPmY, getPmZ, getRotationComponent, getSimpleCopy, getViewAngle, getWikiname, hasAtmosphere, isActive, isCoordinatesTimeOverflow, isLabel, isStar, isValidPosition, makeFocus, render, setAbsmag, setAltname, setAppmag, setColor2Data, setColorbv, setMag, setRotation, setSize, setWikiname, text, textColour, textDepthBuffer, textPosition, textSize
Methods inherited from class gaiasky.scenegraph.SceneGraphNode
add, add, addChild, addChild, addName, addNodes, addToIndex, addToRender, computeFuturePosition, getAbsoluteOrientation, getAbsolutePosition, getAbsolutePosition, getAggregatedChildren, getAlpha, getChildByName, getChildByNameAndType, getChildrenByComponentType, getChildrenByType, getColor, getComponentType, getCt, getDelta, getDescription, getDistToCamera, getFirstStarAncestor, getId, getLineCopy, getName, getNames, getNext, getNode, getNode, getOctant, getOpacity, getOrientation, getPos, getPosition, getPosition, getPosSph, getPredictedPosition, getRoot, getSceneGraphDepth, getStarCount, getUnrotatedPos, getVelocity, getViewAngleApparent, getVisibilityOpacityFactor, hasCt, hasName, hasName, insert, insert, isCopy, isInRender, isInRender, isVisibilityOn, isVisible, isVisible, isVisible, isVisibleGroup, msSinceStateChange, mustAddToIndex, mustUpdatePosition, namesConcat, removeChild, removeFromIndex, removeFromRender, render2DLabel, render2DLabel, render2DLabel, render2DLabel, render3DLabel, render3DLabel, returnToPool, setColor, setColor, setComputedFlag, setCoordinates, setCt, setCt, setDescription, setId, setLabelcolor, setLabelcolor, setName, setNamekey, setNames, setParent, setParentkey, setSize, setUp, setVisible, setVisible, setVisibleGroup, shouldRender, toString, update, update, updateNames, updateNamesRec
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface gaiasky.scenegraph.IFocus
getAbsolutePosition, getAbsolutePosition, getAlpha, getColor, getCt, getDelta, getDistToCamera, getFirstStarAncestor, getId, getName, getNames, getNext, getOctant, getOrientation, getPos, getPosSph, getPredictedPosition, getSceneGraphDepth, getViewAngleApparent, hasName, hasName, isCopy
Methods inherited from interface gaiasky.render.IRenderable
getComponentType, getDistToCamera, getOpacity
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Field Details
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TH_ANGLE_NONE
protected static final double TH_ANGLE_NONE- See Also:
- Constant Field Values
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TH_ANGLE_POINT
protected static final double TH_ANGLE_POINT -
TH_ANGLE_QUAD
protected static final double TH_ANGLE_QUAD -
fade
protected double[] fade -
q
protected com.badlogic.gdx.math.Quaternion q
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Constructor Details
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Billboard
public Billboard()
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Method Details
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THRESHOLD_NONE
public double THRESHOLD_NONE()Description copied from class:CelestialBody
radius/distance limit for rendering at all. If angle is smaller than this quantity, no rendering happens.- Specified by:
THRESHOLD_NONE
in classCelestialBody
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THRESHOLD_POINT
public double THRESHOLD_POINT()Description copied from class:ModelBody
Angle limit for rendering as point. If angle is any bigger, we render with shader.- Overrides:
THRESHOLD_POINT
in classModelBody
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THRESHOLD_QUAD
public double THRESHOLD_QUAD()Description copied from class:CelestialBody
radius/distance limit for rendering as shader. If angle is any bigger, we render as a model.- Specified by:
THRESHOLD_QUAD
in classCelestialBody
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initialize
public void initialize()- Overrides:
initialize
in classModelBody
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doneLoading
public void doneLoading(com.badlogic.gdx.assets.AssetManager manager)- Overrides:
doneLoading
in classModelBody
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updateLocalValues
Description copied from class:SceneGraphNode
This function updates all the local values before the localTransform is updated. Position, rotations and scale must be updated in here.- Overrides:
updateLocalValues
in classSceneGraphNode
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forceUpdatePosition
Default implementation, only sets the result of the coordinates call to pos- Parameters:
time
- Time to get the coordinatesforce
- Whether to force the update
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updateLocalTransform
protected void updateLocalTransform()Description copied from class:ModelBody
Update the local transform with the transform and the rotations/scales necessary. Override if your model contains more than just the position and size.- Overrides:
updateLocalTransform
in classModelBody
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setToLocalTransform
public void setToLocalTransform(com.badlogic.gdx.math.Matrix4 localTransform, boolean forceUpdate)Sets the local transform of this satellite -
addToRenderLists
Description copied from class:SceneGraphNode
Adds this entity to the necessary render lists after the distance to the camera and the view angle have been determined.- Overrides:
addToRenderLists
in classModelBody
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render
public void render(IntModelBatch modelBatch, float alpha, double t, RenderingContext rc, SceneGraphRenderer.RenderGroup group)Model rendering- Specified by:
render
in interfaceIModelRenderable
- Overrides:
render
in classModelBody
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labelFactor
protected float labelFactor()- Specified by:
labelFactor
in classCelestialBody
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renderText
public boolean renderText()Description copied from interface:I3DTextRenderable
Tells whether the text must be rendered or not for this entity- Specified by:
renderText
in interfaceI3DTextRenderable
- Overrides:
renderText
in classCelestialBody
- Returns:
- True if text must be rendered
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getTextOpacity
public float getTextOpacity()Description copied from interface:I3DTextRenderable
Gets the text opacity- Specified by:
getTextOpacity
in interfaceI3DTextRenderable
- Overrides:
getTextOpacity
in classCelestialBody
- Returns:
- Text opacity
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labelSizeConcrete
public float labelSizeConcrete()- Overrides:
labelSizeConcrete
in classModelBody
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getViewAnglePow
protected float getViewAnglePow()- Overrides:
getViewAnglePow
in classModelBody
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getThOverFactorScl
protected float getThOverFactorScl()- Overrides:
getThOverFactorScl
in classModelBody
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textScale
public float textScale()Description copied from interface:I3DTextRenderable
Returns the text scale for the scale varying in the shader- Specified by:
textScale
in interfaceI3DTextRenderable
- Overrides:
textScale
in classModelBody
- Returns:
- The scale
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getFuzzyRenderSize
- Overrides:
getFuzzyRenderSize
in classModelBody
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setHidden
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setSizepc
Sets the size of this entity in parsecs- Parameters:
sizePc
- The size in parsecs
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setFade
public void setFade(double[] fadein)
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