Package gaiasky.util
Class GuiUtils
java.lang.Object
gaiasky.util.GuiUtils
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic void
addNoConnectionExit(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage)
static void
addNoConnectionWindow(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage)
static void
addNoConnectionWindow(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage, Runnable ok)
static void
addNoVRConnectionExit(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage)
static void
addNoVRDataExit(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage)
static com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup
getTooltipHorizontalGroup(com.badlogic.gdx.scenes.scene2d.Actor actor, String tooltipText, float space, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
static com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup
getTooltipHorizontalGroup(com.badlogic.gdx.scenes.scene2d.Actor actor, String tooltipText, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
static com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup
tooltipHg(com.badlogic.gdx.scenes.scene2d.Actor actor, String key, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
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Constructor Details
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GuiUtils
public GuiUtils()
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Method Details
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addNoConnectionWindow
public static void addNoConnectionWindow(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage) -
addNoConnectionWindow
public static void addNoConnectionWindow(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage, Runnable ok) -
addNoConnectionExit
public static void addNoConnectionExit(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage) -
addNoVRConnectionExit
public static void addNoVRConnectionExit(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage) -
addNoVRDataExit
public static void addNoVRDataExit(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage) -
getTooltipHorizontalGroup
public static com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup getTooltipHorizontalGroup(com.badlogic.gdx.scenes.scene2d.Actor actor, String tooltipText, com.badlogic.gdx.scenes.scene2d.ui.Skin skin) -
getTooltipHorizontalGroup
public static com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup getTooltipHorizontalGroup(com.badlogic.gdx.scenes.scene2d.Actor actor, String tooltipText, float space, com.badlogic.gdx.scenes.scene2d.ui.Skin skin) -
tooltipHg
public static com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup tooltipHg(com.badlogic.gdx.scenes.scene2d.Actor actor, String key, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
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