ClassDescriptionRenders bitmap fonts.Backing data for a
BitmapFont.Represents a single character in a font page.Caches glyph geometry for a BitmapFont, providing a fast way to render static text.Draws batched quads using indices.Stores
runsof glyphs for a piece of text.Stores glyphs and positions for a piece of text which is a single color and does not span multiple lines.A 3x3 grid of texture regions.Holds the geometry, color, and texture information for drawing 2D sprites using
Batch.Loads images from texture atlases created by TexturePacker.
A TextureAtlas must be disposed to free up the resources consumed by the backing textures.Describes the region of a packed image and provides information about the original image before it was packed.A sprite that, if whitespace was stripped from the region when it was packed, is automatically positioned as if whitespace had not been stripped.Defines a rectangular area of a texture.