Package gaiasky.util.gdx.mesh
package gaiasky.util.gdx.mesh
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InterfaceDescriptionAn IntIndexData instance holds index data.A VertexData instance holds vertices for rendering with OpenGL.
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ClassDescriptionThis implementation uses 32-bit integer indices instead of 16-bit shortsThis implementation uses 32-bit integer indices instead of 16-bit shortsThis implementation uses 32-bit integer indices instead of 16-bit shortsThis implementation uses 32-bit integer indices instead of 16-bit shorts used in
Mesh
Convenience class for working with OpenGL vertex arrays.AVertexData
implementation based on OpenGL vertex buffer objects.AVertexData
implementation based on OpenGL vertex buffer objects.AVertexData
implementation that uses vertex buffer objects and vertex array objects.