Package gaiasky.render.system
package gaiasky.render.system
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ClassDescriptionRenders billboard datasets by sending them to the GPU at once.Common code to all render systems that render quads with GPU instancing.A component that renders a type of objects.Renders lines as Polyline Quadstrips (Polyboards).Renders with a given model batch.Renders orbital elements groups as a whole.Renders single isolated orbits defined with orbital elements.Renders particle groups using instancing via billboards with geometry (quads as two triangles).Renders particle groups using regular arrays via billboards with geometry (quads as two triangles).Contains some common code to all point cloud renderers and some scaffolding to make life easier.Adds some utils to build quads as a couple of triangles.System that renders shapes through a
ShapeRenderer
Renders star groups using instancing via billboards with geometry (quads as two triangles).Renders star groups using regular arrays via billboards with geometry (quads as two triangles).Renders variable star groups using instancing via billboards with geometry (quads as two triangles).Renders variable stars which have periodical light curve dataRenders variable star groups using regular arrays via billboards with geometry (quads as two triangles).VertGPURenderSystem<T extends IGPUVertsRenderable>Renders vertices using a VBO.