Class GeometryWarp
java.lang.Object
gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
gaiasky.util.gdx.contrib.postprocess.effects.GeometryWarp
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable
Implements geometry warp and blending from MPCDI
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Field Summary
Fields inherited from class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
enabled
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Constructor Summary
ConstructorDescriptionGeometryWarp
(PFMData data) GeometryWarp
(PFMData data, com.badlogic.gdx.graphics.Texture blend) -
Method Summary
Modifier and TypeMethodDescriptionvoid
dispose()
void
rebind()
Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost.void
render
(com.badlogic.gdx.graphics.glutils.FrameBuffer src, com.badlogic.gdx.graphics.glutils.FrameBuffer dest, GaiaSkyFrameBuffer main) Concrete objects shall implements its own rendering, given the source and destination buffers.void
setBlendTexture
(com.badlogic.gdx.graphics.Texture tex) Methods inherited from class gaiasky.util.gdx.contrib.postprocess.PostProcessorEffect
isEnabled, restoreViewport, setEnabled
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Constructor Details
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GeometryWarp
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GeometryWarp
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Method Details
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setBlendTexture
public void setBlendTexture(com.badlogic.gdx.graphics.Texture tex) -
dispose
public void dispose() -
rebind
public void rebind()Description copied from class:PostProcessorEffect
Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost. Eg., framebuffer textures should be updated and shader parameters should be reuploaded/rebound.- Specified by:
rebind
in classPostProcessorEffect
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render
public void render(com.badlogic.gdx.graphics.glutils.FrameBuffer src, com.badlogic.gdx.graphics.glutils.FrameBuffer dest, GaiaSkyFrameBuffer main) Description copied from class:PostProcessorEffect
Concrete objects shall implements its own rendering, given the source and destination buffers.- Specified by:
render
in classPostProcessorEffect
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