Package gaiasky.gui
Class PreferencesWindow
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
com.badlogic.gdx.scenes.scene2d.ui.Table
gaiasky.util.scene2d.OwnWindow
gaiasky.util.scene2d.CollapsibleWindow
gaiasky.gui.GenericDialog
gaiasky.gui.PreferencesWindow
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable
,com.badlogic.gdx.scenes.scene2d.utils.Layout
,IObserver
The default preferences window.
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Nested Class Summary
Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
com.badlogic.gdx.scenes.scene2d.ui.Table.Debug, com.badlogic.gdx.scenes.scene2d.ui.Table.DebugRect
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Field Summary
Fields inherited from class gaiasky.gui.GenericDialog
acceptButton, acceptRunnable, bottom, buttonGroup, cancelButton, cancelRunnable, content, enterExit, escExit, ignoreTouchDown, lastPosX, lastPosY, me, modal, pad10, pad15, pad20, pad5, scrolls, skin, stage
Fields inherited from class gaiasky.util.scene2d.CollapsibleWindow
collapseSpeed
Fields inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
backgroundBottom, backgroundLeft, backgroundRight, backgroundTop, debugActorColor, debugCellColor, debugTableColor
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Constructor Summary
ConstructorsConstructorDescriptionPreferencesWindow
(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, GlobalResources globalResources) PreferencesWindow
(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, GlobalResources globalResources, boolean welcomeScreen) -
Method Summary
Modifier and TypeMethodDescriptionprotected void
accept()
The accept function, if anyprotected void
build()
Build the content hereprotected void
cancel()
The cancel function, if anyvoid
dispose()
protected void
generateControllersList
(com.badlogic.gdx.scenes.scene2d.ui.Table table) void
Event notification call.protected void
reloadControllerMappings
(Path selectedFile) show
(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.Action action) Packs
the dialog and adds it to the stage with custom action which can be null for instant showprotected void
showDialogHook
(com.badlogic.gdx.scenes.scene2d.Stage stage) Methods inherited from class gaiasky.gui.GenericDialog
addSeparator, addSeparator, buildSuper, enableComponents, hasAcceptRunnable, hasCancelRunnable, hide, hide, recalculateButtonSize, setAcceptRunnable, setAcceptText, setCancelRunnable, setCancelText, setKeyboardFocus, setModal, show, show, updatePads
Methods inherited from class gaiasky.util.scene2d.CollapsibleWindow
act, collapse, collapseInstant, drawBackground, expand, expandInstant, getHeight, getMaxHeight, getMaxWidth, getPrefHeight, getPrefWidth, getWidth, isCollapsed, isCollapsible, pack, setCollapsible, setResizable, toggleCollapsed
Methods inherited from class gaiasky.util.scene2d.OwnWindow
draw, drawStageBackground, getStyle, getTitleLabel, getTitleTable, hit, isDragging, isModal, isMovable, isResizable, keepWithinStage, setKeepWithinStage, setMovable, setResizable, setResizeBorder, setStyle
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.Table
add, add, add, add, add, add, add, align, background, background, bottom, center, clearChildren, clip, clip, columnDefaults, debug, debug, debugActor, debugAll, debugCell, debugTable, defaults, drawDebug, drawDebugBounds, getAlign, getBackground, getCell, getCells, getClip, getColumnMinWidth, getColumnPrefWidth, getColumns, getColumnWidth, getMinHeight, getMinWidth, getPadBottom, getPadBottomValue, getPadLeft, getPadLeftValue, getPadRight, getPadRightValue, getPadTop, getPadTopValue, getPadX, getPadY, getRow, getRowHeight, getRowMinHeight, getRowPrefHeight, getRows, getSkin, getTableDebug, invalidate, layout, left, pad, pad, pad, pad, padBottom, padBottom, padLeft, padLeft, padRight, padRight, padTop, padTop, removeActor, removeActor, removeActorAt, reset, right, row, setBackground, setBackground, setClip, setDebug, setRound, setSkin, stack, top
Methods inherited from class com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup
childrenChanged, invalidateHierarchy, needsLayout, setFillParent, setLayoutEnabled, sizeChanged, validate
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group
addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, clear, clear, clearChildren, computeTransform, drawChildren, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor, toString
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
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Constructor Details
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PreferencesWindow
public PreferencesWindow(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, GlobalResources globalResources) -
PreferencesWindow
public PreferencesWindow(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.ui.Skin skin, GlobalResources globalResources, boolean welcomeScreen)
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Method Details
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build
protected void build()Description copied from class:GenericDialog
Build the content here- Specified by:
build
in classGenericDialog
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show
public GenericDialog show(com.badlogic.gdx.scenes.scene2d.Stage stage, com.badlogic.gdx.scenes.scene2d.Action action) Description copied from class:GenericDialog
Packs
the dialog and adds it to the stage with custom action which can be null for instant show- Overrides:
show
in classGenericDialog
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reloadControllerMappings
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generateControllersList
protected void generateControllersList(com.badlogic.gdx.scenes.scene2d.ui.Table table) -
accept
protected void accept()Description copied from class:GenericDialog
The accept function, if any- Specified by:
accept
in classGenericDialog
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cancel
protected void cancel()Description copied from class:GenericDialog
The cancel function, if any- Specified by:
cancel
in classGenericDialog
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dispose
public void dispose()- Specified by:
dispose
in classGenericDialog
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showDialogHook
protected void showDialogHook(com.badlogic.gdx.scenes.scene2d.Stage stage) - Overrides:
showDialogHook
in classGenericDialog
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notify
Description copied from interface:IObserver
Event notification call.
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