Package gaiasky.gui

Class StereoGui

All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable, IObserver, IGui

public class StereoGui extends AbstractGui
Full OpenGL GUI with all the controls and whistles.
  • Field Details

  • Constructor Details

    • StereoGui

      public StereoGui(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.Graphics graphics, Float unitsPerPixel)
  • Method Details

    • initialize

      public void initialize(com.badlogic.gdx.assets.AssetManager assetManager, sb)
      Description copied from interface: IGui
      Initializes the GUI, adding all the resources to the asset manager queue for loading
      assetManager - The asset manager to load the resources with
      sb - The sprite batch to use for this GUI's stage
    • doneLoading

      public void doneLoading(com.badlogic.gdx.assets.AssetManager assetManager)
      Constructs the interface
      assetManager - The asset manager
    • rebuildGui

      protected void rebuildGui()
      Description copied from class: AbstractGui
      Adds the already created GUI objects to the stage.
      Specified by:
      rebuildGui in class AbstractGui
    • cancelTouchFocus

      public boolean cancelTouchFocus()
      Removes the focus from this Gui and returns true if the focus was in the GUI, false otherwise.
      Specified by:
      cancelTouchFocus in interface IGui
      cancelTouchFocus in class AbstractGui
      true if the focus was in the GUI, false otherwise.
    • update

      public void update(double dt)
      Description copied from interface: IGui
      Updates the GUI
      Specified by:
      update in interface IGui
      update in class AbstractGui
      dt - Time in seconds since the last frame
    • notify

      public void notify(Event event, Object source, Object... data)
      Description copied from interface: IObserver
      Event notification call.
      Specified by:
      notify in interface IObserver
      notify in class AbstractGui
      event - The event type.
      source - The source object, if any.
      data - The data associated with this event.