Package gaiasky.render.system
Class LightPositionUpdater
java.lang.Object
gaiasky.render.system.LightPositionUpdater
- All Implemented Interfaces:
IObserver
,AbstractRenderSystem.RenderSystemRunnable
public class LightPositionUpdater
extends Object
implements AbstractRenderSystem.RenderSystemRunnable, IObserver
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionfloat[]
initializeList
(float[] list, int size) void
Event notification call.void
reinitialize
(int nLights) void
run
(AbstractRenderSystem renderSystem, com.badlogic.gdx.utils.Array<IRenderable> renderables, ICamera camera) void
setGlowTexture
(com.badlogic.gdx.graphics.Texture tex) Sets the occlusion texture to use for the glow effect
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Constructor Details
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LightPositionUpdater
public LightPositionUpdater()
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Method Details
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reinitialize
public void reinitialize(int nLights) -
initializeList
public float[] initializeList(float[] list, int size) -
setGlowTexture
public void setGlowTexture(com.badlogic.gdx.graphics.Texture tex) Sets the occlusion texture to use for the glow effect- Parameters:
tex
- The texture
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run
public void run(AbstractRenderSystem renderSystem, com.badlogic.gdx.utils.Array<IRenderable> renderables, ICamera camera) - Specified by:
run
in interfaceAbstractRenderSystem.RenderSystemRunnable
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notify
Description copied from interface:IObserver
Event notification call.
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