Package gaiasky.render.system
Class VariableGroupPointRenderSystem
java.lang.Object
gaiasky.render.system.AbstractRenderSystem
gaiasky.render.system.ImmediateModeRenderSystem
gaiasky.render.system.VariableGroupPointRenderSystem
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable
,IObserver
,IRenderSystem
Renders variable stars which have periodical light curve data
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Nested Class Summary
Nested classes/interfaces inherited from class gaiasky.render.system.ImmediateModeRenderSystem
ImmediateModeRenderSystem.MeshData, ImmediateModeRenderSystem.OwnUsage
Nested classes/interfaces inherited from class gaiasky.render.system.AbstractRenderSystem
AbstractRenderSystem.RenderSystemRunnable
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Field Summary
FieldsFields inherited from class gaiasky.render.system.ImmediateModeRenderSystem
curr, inGpu, meshes, meshIdx, tempIndices, tempVerts
Fields inherited from class gaiasky.render.system.AbstractRenderSystem
alphas, aux, auxd, comp, postRunnables, preRunnables, programs, rc
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Constructor Summary
ConstructorsConstructorDescriptionVariableGroupPointRenderSystem
(SceneGraphRenderer.RenderGroup rg, float[] alphas, ExtShaderProgram[] shaders) -
Method Summary
Modifier and TypeMethodDescriptionprotected com.badlogic.gdx.graphics.VertexAttribute[]
protected void
protected void
void
Event notification call.void
renderStud
(com.badlogic.gdx.utils.Array<IRenderable> renderables, ICamera camera, double t) protected void
setInGpu
(IRenderable renderable, boolean state) void
setStarTexture
(String starTexture) Methods inherited from class gaiasky.render.system.ImmediateModeRenderSystem
clearMeshData, clearMeshes, color, color, color, color, createMeshData, dispose, ensureTempIndicesSize, ensureTempVertsSize, getCount, getOffset, inGpu, setCount, setOffset, vertex
Methods inherited from class gaiasky.render.system.AbstractRenderSystem
addDepthBufferUniforms, addEffectsUniforms, addGravWaveUniforms, addPostRunnables, addPreRunnables, addPreviousFrameUniforms, addRelativisticUniforms, addVRScale, getAlpha, getAlpha, getRenderGroup, getShaderProgram, render, resize, run, updateBatchSize
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Field Details
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logger
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Constructor Details
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VariableGroupPointRenderSystem
public VariableGroupPointRenderSystem(SceneGraphRenderer.RenderGroup rg, float[] alphas, ExtShaderProgram[] shaders)
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Method Details
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setStarTexture
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initShaderProgram
protected void initShaderProgram()- Specified by:
initShaderProgram
in classImmediateModeRenderSystem
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initVertices
protected void initVertices()- Specified by:
initVertices
in classImmediateModeRenderSystem
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renderStud
public void renderStud(com.badlogic.gdx.utils.Array<IRenderable> renderables, ICamera camera, double t) - Specified by:
renderStud
in classAbstractRenderSystem
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buildVertexAttributes
protected com.badlogic.gdx.graphics.VertexAttribute[] buildVertexAttributes() -
setInGpu
- Overrides:
setInGpu
in classImmediateModeRenderSystem
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notify
Description copied from interface:IObserver
Event notification call.
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