Package gaiasky.util
Class GuiUtils
java.lang.Object
gaiasky.util.GuiUtils
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic void
addNoConnectionExit
(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage) static void
addNoConnectionWindow
(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage) static void
addNoConnectionWindow
(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage, Runnable ok) static void
addNoVRConnectionExit
(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage) static void
addNoVRDataExit
(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage) static com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup
getTooltipHorizontalGroup
(com.badlogic.gdx.scenes.scene2d.Actor actor, String tooltipText, float space, com.badlogic.gdx.scenes.scene2d.ui.Skin skin) static com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup
getTooltipHorizontalGroup
(com.badlogic.gdx.scenes.scene2d.Actor actor, String tooltipText, com.badlogic.gdx.scenes.scene2d.ui.Skin skin) static com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup
tooltipHg
(com.badlogic.gdx.scenes.scene2d.Actor actor, String key, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
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Constructor Details
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GuiUtils
public GuiUtils()
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Method Details
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addNoConnectionWindow
public static void addNoConnectionWindow(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage) -
addNoConnectionWindow
public static void addNoConnectionWindow(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage, Runnable ok) -
addNoConnectionExit
public static void addNoConnectionExit(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage) -
addNoVRConnectionExit
public static void addNoVRConnectionExit(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage) -
addNoVRDataExit
public static void addNoVRDataExit(com.badlogic.gdx.scenes.scene2d.ui.Skin skin, com.badlogic.gdx.scenes.scene2d.Stage stage) -
getTooltipHorizontalGroup
public static com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup getTooltipHorizontalGroup(com.badlogic.gdx.scenes.scene2d.Actor actor, String tooltipText, com.badlogic.gdx.scenes.scene2d.ui.Skin skin) -
getTooltipHorizontalGroup
public static com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup getTooltipHorizontalGroup(com.badlogic.gdx.scenes.scene2d.Actor actor, String tooltipText, float space, com.badlogic.gdx.scenes.scene2d.ui.Skin skin) -
tooltipHg
public static com.badlogic.gdx.scenes.scene2d.ui.HorizontalGroup tooltipHg(com.badlogic.gdx.scenes.scene2d.Actor actor, String key, com.badlogic.gdx.scenes.scene2d.ui.Skin skin)
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