Class Scattering
java.lang.Object
gaiasky.util.gdx.contrib.postprocess.filters.Filter<Scattering>
gaiasky.util.gdx.contrib.postprocess.filters.Scattering
Scattering Light effect.
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Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class gaiasky.util.gdx.contrib.postprocess.filters.Filter
Filter.Parameter
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Field Summary
FieldsFields inherited from class gaiasky.util.gdx.contrib.postprocess.filters.Filter
inputBuffer, inputTexture, outputBuffer, program, quad, u_texture0, u_texture1, u_texture2, u_texture3
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionfloat
getDecay()
float
int
float
protected void
This method will get called just before a rendering operation occurs.void
rebind()
void
setDecay
(float decay) void
setDensity
(float density) void
setLightPositions
(int nLights, float[] pos) void
setLightViewAngles
(float[] ang) void
setNumSamples
(int numSamples) void
setViewportSize
(float width, float height) void
setWeight
(float weight) Methods inherited from class gaiasky.util.gdx.contrib.postprocess.filters.Filter
dispose, endParams, realRender, render, setInput, setInput, setOutput, setParam, setParam, setParam, setParam, setParam, setParam, setParams, setParams, setParams, setParams, setParams, setParams, setParamsv, setParamv, updateProgram
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Field Details
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N
public static int N
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Constructor Details
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Scattering
public Scattering(int width, int height)
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Method Details
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setViewportSize
public void setViewportSize(float width, float height) -
setLightPositions
public void setLightPositions(int nLights, float[] pos) -
setLightViewAngles
public void setLightViewAngles(float[] ang) -
getDecay
public float getDecay() -
getDensity
public float getDensity() -
getWeight
public float getWeight() -
getNumSamples
public int getNumSamples() -
setDecay
public void setDecay(float decay) -
setDensity
public void setDensity(float density) -
setWeight
public void setWeight(float weight) -
setNumSamples
public void setNumSamples(int numSamples) -
rebind
public void rebind()- Specified by:
rebind
in classFilter<Scattering>
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onBeforeRender
protected void onBeforeRender()Description copied from class:Filter
This method will get called just before a rendering operation occurs.- Specified by:
onBeforeRender
in classFilter<Scattering>
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