Class IntModelData


public class IntModelData extends Object
Returned by a ModelLoader, contains meshes, materials, nodes and animations. OpenGL resources like textures or vertex buffer objects are not stored. Instead, a IntModelData instance needs to be converted to a Model first.
  • Field Details

    • id

      public String id
    • version

      public final short[] version
    • meshes

      public final com.badlogic.gdx.utils.Array<IntModelMesh> meshes
    • materials

      public final com.badlogic.gdx.utils.Array<> materials
    • nodes

      public final com.badlogic.gdx.utils.Array<IntModelNode> nodes
    • animations

      public final com.badlogic.gdx.utils.Array<> animations
  • Constructor Details

    • IntModelData

      public IntModelData()
  • Method Details