Package gaiasky.util.gdx.model.data
Class IntModelData
java.lang.Object
gaiasky.util.gdx.model.data.IntModelData
Returned by a
ModelLoader
, contains meshes, materials, nodes and animations. OpenGL resources like textures or vertex
buffer objects are not stored. Instead, a IntModelData instance needs to be converted to a Model first.-
Field Summary
FieldsModifier and TypeFieldDescriptionfinal com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.g3d.model.data.ModelAnimation>
final com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.g3d.model.data.ModelMaterial>
final com.badlogic.gdx.utils.Array<IntModelMesh>
final com.badlogic.gdx.utils.Array<IntModelNode>
final short[]
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Constructor Summary
Constructors -
Method Summary
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Field Details
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id
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version
public final short[] version -
meshes
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materials
public final com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.g3d.model.data.ModelMaterial> materials -
nodes
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animations
public final com.badlogic.gdx.utils.Array<com.badlogic.gdx.graphics.g3d.model.data.ModelAnimation> animations
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Constructor Details
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IntModelData
public IntModelData()
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Method Details
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addMesh
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