Package gaiasky.render
Class RenderAssets
java.lang.Object
gaiasky.render.RenderAssets
Centralizes the creation and loading of render assets: shaders, fonts, batch objects, etc.
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Field Summary
Modifier and TypeFieldDescription -
Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
doneLoading
(com.badlogic.gdx.assets.AssetManager manager) Once the loading has finished, this method gets the results and sets up the required objects.void
initialize
(com.badlogic.gdx.assets.AssetManager manager) Sends shaders and fonts to load via the asset manager.
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Field Details
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distanceFieldFontShader
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starBillboardShaders
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galShaders
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spriteShaders
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pointShaders
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lineShaders
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lineQuadShaders
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lineGpuShaders
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billboardGroupShaders
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particleEffectShaders
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particleGroupShaders
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starGroupShaders
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variableGroupShaders
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starPointShaders
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orbitElemShaders
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mbVertexLighting
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mbVertexLightingAdditive
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mbVertexDiffuse
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mbVertexLightingStarSurface
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mbVertexLightingBeam
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mbVertexLightingThruster
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mbVertexLightingGrid
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mbVertexLightingRecGrid
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mbPixelLighting
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mbPixelLightingDust
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mbPixelLightingDepth
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mbPixelLightingOpaque
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mbPixelLightingTessellation
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mbPixelLightingOpaqueTessellation
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mbPixelLightingDepthTessellation
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mbSkybox
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mbAtmosphere
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mbCloud
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font2d
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font3d
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fontTitles
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spriteBatch
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fontBatch
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Constructor Details
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RenderAssets
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Method Details
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initialize
public void initialize(com.badlogic.gdx.assets.AssetManager manager) Sends shaders and fonts to load via the asset manager.- Parameters:
manager
- The asset manager.
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doneLoading
public void doneLoading(com.badlogic.gdx.assets.AssetManager manager) Once the loading has finished, this method gets the results and sets up the required objects.- Parameters:
manager
- The asset manager.
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